Side Scroller
5 documents·1 publishers
Documents
Video30 min
Designing Shadow Complex
- Prioritize unique gameplay experiences over technical development by leveraging existing engines like Unreal, allowing small teams to focus resources on original design rather than building foundational technology.
- Maintain a lean development process by using short, concise design documents—such as the five-page document used for Shadow Complex—to facilitate rapid team alignment and iteration.
- Define a clear core gameplay loop early in development, such as the exploration-combat balance in Shadow Complex, and ensure every feature and asset directly supports that loop to avoid unnecessary bloat.
- Utilize rapid prototyping techniques, including paper-based flow mapping and low-fidelity BSP (binary space partitioning) cubes in the game engine, to validate mechanics before committing to full production.
- Adopt a 'lean' mindset by constantly evaluating the necessity of every asset, a practice necessitated by the 50MB limit on the team's previous project, Undertoe, which helped them make disciplined cuts during the development of the 834MB Shadow Complex.
Game Developers ConferenceMay 2017
Video29 min
Controlling Carnage: Effective Side-Scroller Controls on Mobile
Game Developers ConferenceMay 2017