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Uncharted 4: A Thief's End

Game2 documents

2 documents in the library are about Uncharted 4: A Thief's End, from writers such as Game Developers Conference and game – Verband der deutschen Games-Branche e. V., the newest from 2018. Each has a summary and key insights with the page they come from.

Uncharted 4: A Thief's End cover

Several years after his last adventure, retired fortune hunter, Nathan Drake, is forced back into the world of thieves. With the stakes much more personal, Drake embarks on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. His greatest adventure will test his physical limits, his resolve, and ultimately what he's willing to sacrifice to save the ones he loves.

Released
May 10, 2016
Developer
Naughty Dog
Publisher
Sony Interactive Entertainment
Genres
Shooter, Adventure
Platforms
PlayStation 4

Game data from IGDB.com

Documents about Uncharted 4: A Thief's End

Cover of Physics Animation in Uncharted 4: A Thief's End
55 min
Game Developers Conference55 min

Physics Animation in Uncharted 4: A Thief's End

Uncharted 4: A Thief's End achieves high-fidelity character movement by integrating physics-driven animation with traditional key-framed techniques.

  • Uncharted 4 utilizes a hybrid animation system that blends traditional key-framed techniques with physics-driven movement to maintain artistic control while ensuring environmental responsiveness.
  • The development team integrated the Havoc physics engine to manage rigid bodies, constraints, and motors, preventing the 'floaty' movement typically associated with purely procedural systems.
  • A script-based ragdoll profile system allows animators to independently manage mass, friction, and inertia, enabling nuanced character reactions like independent torso movement during high-speed sequences.
Game Developers ConferenceDec 2018
Cover of FIFA 17, Battlefield 1 and Uncharted 4: A Thief’s End Were the Most Successful PC and Console Games of 2016
Article

FIFA 17, Battlefield 1 and Uncharted 4: A Thief’s End Were the Most Successful PC and Console Games of 2016

The German Games Industry Association (BIU) identified FIFA 17, Battlefield 1, and Uncharted 4: A Thief’s End as the most successful PC and console games in Germany during 2016.

  • In 2016, 'FIFA 17', 'Battlefield 1', and 'Uncharted 4: A Thief’s End' were the most successful PC and console games in Germany, each earning a BIU special award for selling over 500,000 units on a single platform.
  • 'FIFA 17' was the top performer, surpassing one million units sold across multiple platforms, while both it and 'Battlefield 1' received the BIU Multiplatform Award for exceeding 500,000 units on multiple platforms.
  • The BIU also recognized 'Star Wars: Battlefront', 'Call of Duty: Black Ops III', and 'FIFA 16' with 2016 Multiplatform Awards for selling over 500,000 units across different platforms.
game – Verband der deutschen Games-Branche e. V.Mar 2017

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