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Donkey Konga

Game

2 documents in the library are about Donkey Konga, from writers such as DiGRA and Push to Talk. Each has a summary and key insights with the page they come from.

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2
newest 3 Oct 2025

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Each row is a game or company named alongside Donkey Konga, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Donkey Konga

Article

The Man Behind the Monkey

The career of video game composer Grant Kirkhope serves as a case study on how minor, spontaneous creative decisions can yield significant, long-term industry influence.

  • Grant Kirkhope’s incidental decision to voice Donkey Kong in the 1998 title Donkey Kong 64 resulted in his audio being utilized across more than a dozen subsequent Nintendo releases.
  • The 'DK Rap,' originally composed as a minor track for Donkey Kong 64, achieved long-term cultural significance, eventually being featured in the 2023 Super Mario Bros. Movie.
  • Intellectual property complexities following Microsoft’s acquisition of Rare left Nintendo with full control over Donkey Kong assets, leading to instances where original creators like Kirkhope were omitted from official credits in later media.
Push to TalkOct 2025
Cover of Understanding Play Practices: Contributions to the State of the Art
Whitepaper18 pages

Understanding Play Practices: Contributions to the State of the Art

The collection "Understanding Play Practices" argues that computer games and related play forms should be understood as hybrids of text and practice, in which authored structures meet the genuine agency of players.

  • The collection argues games should be understood as hybrids of text and practice, rejecting a rigid text/practice dichotomy in favor of a 'playership' model of how players act within and beyond designed systems.
  • It offers a four-part typology of relations (corridor, secret passage, fake bifurcation, true bifurcation) for assessing whether a game's apparent choices reflect genuine player freedom or merely the appearance of options.
  • The work is primarily theoretical, based on close analysis of representative titles rather than empirical measurement, so it provides no quantitative data on player behavior or market figures.
DiGRAJan 2009

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