Skip to main content

Cube Land

Game

Documents about Cube Land

Cover of AppMagic: How New Mobile Games Earn Their First Million Dollars in 2026
Article

AppMagic: How New Mobile Games Earn Their First Million Dollars in 2026

AppMagic examined 158 mobile games released between January 1 and October 13, 2026, that had surpassed $1 million in lifetime in-app purchase revenue by October 17, 2026.

  • Puzzle games take the longest to reach their first $1 million (median 126 days, none within 30 days) but have the highest median lifetime revenue of genres with at least five games ($4.3 million), roughly double RPGs' $2 million despite RPGs reaching the milestone in 62.5 days.
  • IP-based games reach $1 million far faster than original-IP games: 48% (20 of 42) hit it within 30 days versus 6% (7 of 116), with a median of 35.5 days versus 83.5 days, though the lifetime revenue gap is smaller ($2.6 million vs. $2 million) and IP holders typically take a revenue share.
  • North America-focused games are slower to reach $1 million (median 89 days, versus 53 days for South Korea-focused and 60 days for Japan-focused games) but earn more: the 60 such games have combined revenue of $455.3 million, over half the sample total, with a median of $3.5 million.
GameDev ReportsNov 2026