
Arma 3
GameBy Bohemia Interactive Studio · Released Sep 12, 2013
Documents about Arma 3
Game Developers Conference32 min
Depiction of War in Games: Can You Do Better?
Video games frequently reduce the experience of war to a cycle of hyper-violent, high-intensity combat that fails to capture the intricate reality of military operations.
- Military training simulators like Bohemia Interactive’s VBS series demonstrate that war involves hundreds of non-kinetic tasks—such as using turn signals in convoys—that are essential to operations but rarely represented in commercial first-person shooters.
- Game developers can move beyond narrow, combat-focused narratives by adopting a 'pyramid of conflict' structure, where global, local, and personal feuds overlap to create complex, shifting alliances similar to those found in 'Game of Thrones' or 'The Witcher 3'.
- Modern warfare often involves 'unlawful combatants' who blend into civilian populations, creating scenarios where soldiers must make split-second, high-stakes moral decisions under the rules of engagement rather than simply identifying and shooting enemies.
Game Developers ConferenceOct 2020