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Albion Online

GameBy Sandbox Interactive GmbH

Documents about Albion Online

Cover of Balancing the Economy for Albion Online
57 min
Game Developers Conference57 min

Balancing the Economy for Albion Online

Albion Online operates as a sandbox MMORPG defined by a fully player-driven economy where every piece of equipment is crafted by the community.

  • Economy balance in a player-driven MMO is defined as the macro-scale management of all extrinsic reward systems, which function as the primary incentive structure directing player behavior.
  • To prevent wealth disparity and provide long-term progression, Albion Online utilizes a tiered equipment system where T4 gear is common and accessible, while T8 gear is rare and serves as a high-end wealth sink.
  • The development team establishes price channels for resources by implementing a transmutation system, allowing players to convert silver into higher-tier resources at fixed rates to create a floor and ceiling for market prices.
Game Developers ConferenceMar 2020