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Aggregate sales of the Walloon video game sector stood at around 11 million euros, flat year on year. The figures cover roughly thirty member studios and service companies.
This document is a press release from WALGA, the Walloon video game association, published in August 2024 following the Gamescom trade show. Its main purpose is to report on the Walloon video game sector's 2023 performance and to outline expectations for 2024, while also recounting the regional delegation's activities at Gamescom. The figures are drawn from roughly thirty member studios and service companies representing the principal studios in Wallonia, giving a clear picture of the regional ecosystem rather than a comprehensive census.
The headline findings show a sector that is stable in size but growing in employment and activity. The number of companies held at around thirty, though about ten new firms were reportedly created in early 2024 following public funding disbursements. Employment rose from 228 jobs in 2022 to 268 in 2023, despite a decline of roughly thirty jobs at Appeal after the end of two major projects. Aggregate sales stood at around 11 million euros, flat year on year, with the report noting that development cycles of two years or more mean public investment will only show up in balance sheets later. Only 14 new games were released in 2023, and studios collectively target around 50 releases over the next five years. Two-thirds of studios offer subcontracting, many of them internationally.
The document also assesses the Tax Shelter extended to video games, which has produced its first project financings: a dozen studios received producer approval, eight projects obtained work approval, and four were financed for approximately €500,000 in total. WALGA advocates raising the current spending ceilings of 2.5 million euros for video games and 15 million for audiovisual works, arguing that this would affect production volumes and local employment. The report further highlights international relationship-building with Quebec, Brazil, Japan and Morocco as a potential source of co-productions and additional activity. Event metrics, such as a delegation of nearly 100 people from about 30 companies and 216 unique viewers of the associated Twitch streams, are reported alongside these findings.
Direcció General d’Innovació i Cultura Digital · 2025