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The paper argues that the magic circle, the concept separating play from everyday life, should be understood as a graded cognitive mediation structure rather than a rigid barrier.
Core claim. The boundary between game and reality is described as a matter of degree rather than a rigid barrier.
The paper contends that the "magic circle," the widely used concept from Huizinga and Salen and Zimmerman for describing the boundary between play and everyday life, should be understood as a graded cognitive mediation structure rather than a rigid barrier. Its central argument is that the boundary between game and reality is a matter of degree, particularly for borderline forms such as pervasive games, alternate reality games, and MMORPGs. Drawing on Juul's account of games as built along two axes, rules and fiction on one hand and the social practices of players on the other, the authors argue that rules and fiction compete asymmetrically for player attention, with the boundaries of the magic circle growing more solid as immersion deepens.
The framework rests on an account of immersion as a staged process closely tied to attention. Drawing on Parasuraman's three attentional functions of selection, vigilance, and control, the paper proposes that gameplay alternates between operational immersion, in which rules dominate and drive selective attention, and narrative immersion, in which fiction sustains attention. Control governs how attention is distributed between the game and the external world. This model is offered as a bridge between the magic circle concept and cognitive psychology, and it is presented conceptually rather than supported by empirical data.
A central illustration concerns a player who must answer an external request, such as a phone call, while still engaged in play. According to the authors, she remains within the magic circle but moves toward an outer position on the immersion scale, since immersion and attention are directly and gradedly related. The paper explicitly acknowledges that its claims are theoretical and calls for future empirical research to test and substantiate them.