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Sega Sammy Holdings
Sega Sammy Holdings’ third-quarter results for the fiscal year ending March 2007 reflect a period of mixed performance across its diversified business segments. The company reported net sales of 404.2 billion yen and operating income of 75.1 billion yen. While the consumer business segment saw solid growth during the Christmas season, the core pachinko and pachislot division faced challenges, with pachislot sales remaining strong while pachinko performance fell short of internal projections.
Segment-specific results highlight varying levels of success. The pachinko and pachislot division, a primary revenue driver, experienced a decline in sales compared to the prior period, despite the popularity of specific titles like Spiderman 2. The amusement machines segment maintained firm domestic sales, though overseas performance underperformed against planned targets. Similarly, the amusement facilities segment struggled with negative same-store sales and lower-than-expected results for its kids' card business. Conversely, the consumer business segment benefited from strong software sales, particularly in the domestic market, where titles like Love and Berry and Ryuga Gotoku 2 performed well.
The company’s financial position remains stable, with an equity ratio of 64.3% as of December 31, 2006. Management is actively addressing underperforming areas by revamping development processes in the pachinko division and introducing outside evaluations to improve product quality. Additionally, the company is pursuing strategic growth through corporate actions, such as the alliance formed with Sanrio in December 2006. These results, covering the Japanese market and international operations, underscore a period of transition as the company balances strong intellectual property performance against regulatory and market-driven headwinds in its amusement and gaming sectors.
Sega Sammy Holdings · 2014