Updated Jun 10, 2026 by Sea Limited
Financial
Published by Sea Limited
Sea Limited reports record‑breaking performance for the second quarter of 2025, with consolidated GAAP revenue rising 33.7 % year‑over‑year to US$4.8 billion and adjusted EBITDA reaching US$829 million, a 90 % increase from the same period in 2024. The company’s three core segments—e‑commerce, digital financial services (DFS), and digital entertainment—contributed 79 % of revenue growth. E‑commerce revenue grew 7 % quarter‑over‑quarter to US$3.5 billion, driven by higher gross merchandise volume (GMV) and improved ad take rates; DFS revenue surged 94 % YoY to US$3.8 billion, supported by a 90 % rise in loans principal outstanding and a stable non‑performing loan ratio of 1.0 %; digital entertainment revenue increased 23 % YoY to US$5.8 billion, with bookings up 23 % and adjusted EBITDA up 22 %. Geographically, the company continues to expand in Southeast Asia and Brazil. On‑Shopee loans reached US$6.9 billion, with new borrowers adding over 4 million first‑time users and a loan book surpassing US$1 billion in Malaysia. Digital entertainment saw sustained user engagement, with Free Fire maintaining a global active base of over 100 million and achieving double‑digit growth across key titles. Methodologically, figures are unaudited and include non‑GAAP measures such as adjusted EBITDA. The presentation highlights forward‑looking statements, risk factors, and reconciliations between GAAP and non‑GAAP metrics. Overall, Sea Limited demonstrates robust growth across its segments while maintaining a stable risk profile and improving profitability metrics.
sea connecting the dots This presentation by Sea Limited (“Sea”) contains forward-looking statements. These statements are made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “may,” “could,” “will,” “expect,” “anticipate,” “aim,” “future,” “intend,” “plan,” “believe,” “estimate,” “likely to,” “potential,” “confident,” “guidance,” and similar statements. Among other things, statements that are not historical facts, including statements about Sea’s beliefs and expectations, the business, financial and market outlook, projections, and Sea’s strategic and operational plans, contain forward-looking statements. Sea may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission (the “SEC”), in its annual report to shareholders, in press releases and other written materials and in oral statements made by its officers, directors or employees to third parties. Forward-looking statements involve inherent risks and uncertainties.
to the U.S. Securities and Exchange Commission (the “SEC”), in its annual report to shareholders, in press releases and other written materials and in oral statements made by its officers, directors or employees to third parties. Forward-looking statements involve inherent risks and uncertainties. A number of factors could cause actual results to differ materially from those contained in any forward-looking statement, including but not limited to the following: Sea’s goals and strategies; its future business development, financial condition, financial results, and results of operations; the expected growth in, and market size of, the digital entertainment, e-commerce and digital financial services industries in the markets where it operates, including segments within those industries; expected changes or guidance in its revenue, costs or expenditures; its ability to continue to source, develop and offer new and attractive online games and to offer other engaging digital entertainment content; the expected growth of its digital entertainment, e-commerce and digital financial services businesses; its expectations regarding growth in its user base, level of engagement, and monetization; its ability to continue to develop new technologies and/or upgrade its existing technologies; growth and trends of its markets and competition in its industries; government policies and regulations relating to its industries, including the effects of any government orders or actions on its businesses; general economic, political, social and business conditions in its markets; and the impact of widespread health developments.
d competition in its industries; government policies and regulations relating to its industries, including the effects of any government orders or actions on its businesses; general economic, political, social and business conditions in its markets; and the impact of widespread health developments. Further information regarding these and other risks is included in Sea’s filings with the SEC. All information provided in this presentation is as of the date hereof, and Sea undertakes no obligation to update any forward-looking statement, except as required under applicable law. This presentation contains certain financial measures that are not recognized under generally accepted accounting principles in the U.S. (“GAAP”), including “adjusted EBITDA,” and “total adjusted EBITDA.” The reconciliation of those measures to the most comparable GAAP measures is contained within this presentation. The non-GAAP measures have limitations as an analytical tool and you should not consider them in isolation or as a substitute for an analysis of the Company’s results under GAAP. This presentation does not contain all relevant information relating to Sea or its securities, particularly with respect to the risks and special considerations involved with an investment in the securities of Sea. Nothing contained in this presentation shall be relied upon as a promise or representation as to the past or future performance of Sea.
sea connecting the dots E-commerce Digital Financial Services Digital Entertainment GAAP Revenue Loans Principal Outstanding¹ Bookings² US Billions US Billions US$ Millions YoY: +33.7% YoY: +94.0% YoY: +23.2% QoQ: +7.0% QoQ: +18.5% QoQ: -14.7% 3.5 3.8 5.8 6.9 775.4 661.3 2.8 536.8 3.5 2Q 2024 1Q 2025 2Q 2025 2Q 2024 1Q 2025 2Q 2025 2Q 2024 1Q 2025 2Q 2025 Note: Financial figures are unaudited. 1. Consumer and SME loans principal outstanding including both on-book and off-book loans. Off-book loans principal outstanding mainly refers to channeling arrangements, which is lending by other financial institutions on our platform. 2. GAAP revenue for the digital entertainment segment plus change in digital entertainment deferred revenue. This operating metric is used as an approximation of cash spent by our users in the applicable period that is attributable to our digital entertainment segment.
sea connecting the dots GAAP Gross Operating Net Revenue Profit Income Income US Billions US Billions US Millions US Millions 4.8 5.3 2.2 2.4 456.4 487.7 <thead> <th>79.9</th> <th>410.8 414.2</th> </thead> <tbody> <td>2Q 2024</td> <td>1Q 2025 2Q 2025</td> </tbody> 3.8 1.6 82.9 2Q 2024 1Q 2025 2Q 2025 2Q 2024 1Q 2025 2Q 2025 2Q 2024 1Q 2025 2Q 2025 Note: Financial figures are unaudited.
sea connecting the dots Adjusted Gross Cash EBITDA Position¹ US Millions US Billions <thead> <th colspan="6">946.5 829.2 448.5</th> </thead> <tbody> <td colspan="6">2Q 2024 1Q 2025 2Q 2025</td> <td></td> <td>EC DFS</td> <td></td> <td>(9.2) 164.7</td> <td>264.4 241.4</td> <td>227.7 255.3</td> <td></td> <td>DE</td> <td></td> <td>302.8</td> <td>458.2</td> <td>368.2</td> </tbody> 10.3 10.6 9.0 2Q 2024 1Q 2025 2Q 2025 Note: Financial figures are unaudited. Please refer to the appendix for details on reconciliation between GAAP and non-GAAP figures. 1. Cash, cash equivalents, short-term and other treasury investments. Other treasury investments currently consist of group treasury related investments, such as available-for-sale sovereign bonds and corporate bonds, classified as part of long-term investments and securities purchased under agreements to resell relating to our banking operations.
Fiscal year 2026 ended with a 13 % rise in sales to ¥487.5 bn, yet operating income swung from a ¥48.1 bn profit in FY2025 to a ¥5.7 bn loss, driven by significant goodwill impairments on Rovio and Stakelogic and a widening deficit in the Gaming segment. Adjusted EBITDA fell to ¥16.6 bn, reflecting heavy upfront development costs and impairment charges, while net equity contracted by ¥48.7 bn as cash balances were depleted following the acquisitions of GAN and Stakelogic. Within Entertainment Contents, sales edged up to ¥326.6 bn from ¥321.5 bn, but operating income declined from ¥40.8 bn to ¥32.4 bn because new Full‑Game and F2P titles underperformed, despite steady growth in licensing revenue. Forecasts for FY2027 project sales of ¥357 bn and operating income of ¥42.5 bn, contingent on successful new IP launches, repeat sales, and a planned lift in licensing income. Margin erosion from title underperformance remains a key risk. Capital allocation for FY2026/3 was restructured to focus on ¥190 bn of cumulative investment over FY2025–FY2027, allocating ¥80 bn to development, ¥120 bn to strategic acquisitions, and planning ¥70 bn in share buybacks while pausing large‑scale M&A. Shareholder returns are expected to rise sharply, with FY2026/3 projected at ¥31.5 bn (≈¥11.7 bn in dividends) and FY2027/3 potentially reaching ¥16.2 bn under a 50 % total‑return ratio applied to projected net income. Pachislot sales showed modest growth, buoyed by new titles and strong first‑week performance of flagship IPs such as “Hokuto No Ken” and “Kabaneri of the Iron Fortress.” Pachinko sales declined as the temporary lift from Lucky Trigger 3.0 Plus faded and hall utilization softened. The group plans to introduce reel‑exchangeable cabinets, expected to account for roughly 20 % of pachislot revenue, and is positioning the gaming business for a J‑curve bottom in FY2027 through intensive lease sales and B2B platform upgrades. The release schedule for FY2026/3 emphasizes a concentrated push of multi‑platform titles, including the Nintendo Switch 2 launch in March 2026 and a slate of global releases across consoles, PC, and mobile from late 2025 to mid‑2026. Key animation properties such as *Detective Conan* and *Lupin the Third* are slated for April–June 2025, with several new IPs and Netflix exclusives planned for early 2026. Pachislot and pachinko product launches are detailed with projected unit sales ranging from 8,000 to 49,000 units across varying gambling‑specification tiers.
Sony Group’s FY2025 consolidated results demonstrate modest revenue growth and a mixed profitability profile across its core business units. Total sales increased 4 % to ¥12.48 trn, largely driven by higher operating income in the Imaging & Sensing Solutions (I&SS) and Music segments. Operating income rose 13 % to ¥1.45 trn, while net income attributable to shareholders fell 3 % to ¥1.03 trn because of a larger equity‑method loss in the Financial Services arm and higher impairment charges. Operating cash flow remained flat at ¥1.97 trn, and the spin‑off of Sony Financial Group was treated as a discontinued operation from Q1 FY25 onward. Within the Music division, sales climbed 15 % to ¥277.5 billion, propelled by growth in Recorded Music and Music Publishing streaming revenues (+9 % and +14 % respectively), live‑event income, and a strong contribution from the Demon Slayer franchise. Operating income in this segment surged 25 % to ¥89.7 billion, reaching a record high even after excluding one‑time items. Sony projects flat sales for FY2026, with operating income expected to decline 11 % to ¥47 billion as streaming gains are offset by the loss of Demon Slayer’s impact. The company consolidates its Pictures and Music results on a U.S. dollar basis, translating foreign‑currency sales and costs using weighted average exchange rates while accounting for hedging transactions. Foreign‑exchange fluctuations affect both sales and operating income, with I&SS hedging gains or losses incorporated into these calculations. These disclosures supplement, but do not replace, Sony’s IFRS‑compliant consolidated financial statements.
Enthusiast Gaming Holdings Inc. experienced a pronounced deterioration in financial health during 2025, with total assets halving to $64.9 million from $128.4 million in 2024 and a cumulative deficit of $484.9 million. Net loss narrowed to $44 million, yet revenue fell sharply to $32 M and operating losses from discontinued operations reached $34 M. Shareholders’ equity collapsed to $1.78 million, while liabilities rose to $64.9 M, creating a working‑capital deficit that raises serious going‑concern doubts. Key accounting policies emphasize foreign‑currency translation, principal‑vs‑agent revenue recognition across media, subscription, events, esports and merchandise streams, and goodwill impairment testing. IFRS‑based policies apply CGU impairment reviews, fair‑value measurement for financial instruments, and simplified expected credit loss provisioning. Recent IAS 21 amendments had no material effect, but forthcoming IFRS 18 and IFRS 9 changes are under review. Debt restructuring dominated 2025, with multiple forbearance agreements and new term loans (A and B) carrying high fixed rates (14–16%) and PIK/convertible features. Losses on debt modification totaled over $400 million, and covenant breaches triggered potential acceleration of repayments. Current long‑term debt portions rose to $45.58 million, while earn‑out liabilities were largely settled. Liquidity remains fragile; trade receivables fell to $4.81 million, and interest expense—including default interest—reached $1.81 million. Capital management remains heavily reliant on external financing, with significant deferred tax assets tied to Canadian loss carryforwards expiring by 2045. Overall, the company’s financial position has weakened sharply, and continued viability depends on additional capital or restructuring.
This report is provided for general information and discussion purposes only and is intended solely for subscribers. It does not constitute a financial promotion, investment advice, or a recommendation to engage in any investment activity. The content reflects the views of the authors at the time of publication and may be subject to change without notice.