eSports & Streaming·Updated Mar 17, 2026 by Stream Hatchet
Report · January 1, 2024
Published by Stream Hatchet
The live‑streaming landscape in 2024 was defined by rapid platform diversification and the rise of cross‑platform broadcasting, which together reshaped how audiences consume both gaming and non‑gaming content. Kick surged by 176 % to deliver 1.7 billion hours of viewership, propelled by marquee events such as the 1.4 million‑viewer “Stream Fighters 3.” New entrants from Korea, including Chzzk and SOOP Korea, contributed tens of millions of hours and helped elevate titles like League of Legends and Minecraft to the top of platform charts. Simulcasting became the dominant distribution model, generating concurrent‑viewer gains ranging from 148 % to 491 % for leading creators, while the majority of top streamers now broadcast on multiple services simultaneously. Co‑streaming emerged as the primary driver of esports engagement, accounting for 44.4 % of all esports viewership and roughly 1.2 billion hours watched. Signature events such as the Twitch Rivals “Hunt & Run” derived nearly all of their watch time from co‑streams, prompting organizers and brands to allocate substantial budgets toward high‑profile personalities who add commentary and community interaction. This collaborative format has become a cornerstone of audience growth and monetisation strategies across the sector. Creator influence extended beyond traditional gaming, with Kai Cenat’s 185 million‑hour IRL marathon on Kick and IShowSpeed’s 47 million‑hour output highlighting the power of individual personalities. The year also saw a surge in VTuber viewership, exemplified by Usada Pekora, and strong performance from legacy titles such as Dragon’s Dogma 2, which amassed
SAVEPOINT 2 0 2 4 SAVEPOINT 2 0 2 4 RECAPPINGTHEYEAR ' SBIGGEST RECAPPINGTHEYEAR ' SBIGGEST TRENDSONLIVESTREAMING TRENDSONLIVESTREAMING
> Welcome to Save Point 2024! - It’s time to reflect and celebrate everything live streaming in the past year! This community of ours has made its mark on the world in 2024. New platforms joining the game, global communities influencing one another, streamers becoming taste makers for new games and brands - even shaping political discussions! Let’s look back at some of the tectonic shifts that have totally changed the landscape of live streaming. It’s dangerous to go alone - take this! The examples included aren’t necessarily indicative of the biggest streamers or events in their category. Save Point 2024 showcases notable events in live streaming that appealed to new audiences and captured people’s attention. Psst! Keep in mind that all “yearly” data covers January to November only (unless we say otherwise!)
JUMP into whichever Click on a topic to topic you like! WARP to that page! Platforms 4 Events 27 Kick’s Rapid Growth 5 The Esports World Cup 28 New Platforms Politics and Sports: 7 Mobile Esports 30 Simulcasting 9 Co-streaming 32 Creator-led Events 34 Streamers 11 Kai Cenat: Brands: Twitch 36 The Most Watched Streamer 12 IShowSpeed: A Star is Born 14 Subscribers & Subathons 37 VTubers: The New Breed of Streamer 16 Twitch Drops 39 Stream Hatchet's Revolutionary Al Influencer Discovery Program Games 18 Non-gaming 41 Music: RPGs 19 Sports & Politics 42 DLC & Expansions 21 Brands & Influencer Marketing 44 Nostalgia: Remakes & Remasters 23 Music & DJs 46 Transmedia: Game Adaptations 25
PLATFORMS PLATFORMS ABOUT THIS Live-streaming platforms that changed the meta in 2024!
NOTABLE KICK MOMENTS IN 2024 1.7B Hours Watched in 2024 WestCOL 176% Increase From 2023 1.4M Peak Viewers for Stream Fighters 3 Politics and Sports: MONTHLY HOURS WATCHED FOR KICK IN 2024 Adin Ross Rumble Explained: The Political Live Streaming Platform 568K Peak Viewers for Brands: Donald Trump Stream Roblox's Viewership Doubles Thanks to A Dress-up Game TOP KICK CREATORS IN 2024 (HOURS WATCHED) WestCOL Adin Ross N3on Music: Spanish-speaking viewership 56M +546% 364M 2023 2024
FURTHER READING Two years since its launch, Kick has kicked it up a notch with another tremendous year of growth. Kick nearly tripled its yearly viewership in 2024 (+176%) with 1.7B hours watched. Mainstays of the Kick streaming scene like WestCOL, Adin Ross, and n3on all drummed up over 50M hours watched each. Adin Ross invited U.S. president-elect Donald Trump to join him live on stream, but it was WestCOL that brought in the single biggest audience - 1.4M concurrent viewers - with his Stream Fighters 3 boxing event in Colombia. Stream Hatchet's Revolutionary Al Influencer Discovery Program Streamers from Latin America are jumping on the Kick bandwagon: Spanish-speaking viewership improved from 56M hours watched last year to 364M this year - that’s just over 20% of the platform’s entire viewership!
The global live-streaming landscape underwent a transformative shift in the third quarter of 2025, characterized by record-breaking viewership and a significant redistribution of market power. Total viewership reached 9.6 billion hours across traditional platforms, representing a 13% year-over-year increase. However, the most profound development was the emergence of TikTok Live as a dominant force, recording 9.1 billion hours watched and nearly doubling the output of Twitch. This surge reflects a broader consumer pivot toward mobile-integrated content and has resulted in Twitch’s market share falling below 50% for the first time, a decline exacerbated by aggressive internal crackdowns on fraudulent viewbotting. Content trends during this period favored non-gaming categories and massive live events over traditional gameplay. Non-gaming content led with 1.7 billion hours watched, while Ibai’s *La Velada del Año V* set a new industry benchmark with 9.2 million peak concurrent viewers. Although esports viewership grew by 8% to 805 million hours, the sector saw a notable migration of audiences from Twitch toward YouTube and TikTok, largely driven by the Esports World Cup. In the gaming sector, *EA Sports FC 26* emerged as the quarter's premier release, generating 62.3 million hours watched within its first month. Individual creator performance and brand integration reached new heights of commercial impact. Kai Cenat dominated the landscape, leading all creators with 91.4 million hours watched and setting a record with 1.1 million subscriptions during his "Mafiathon 3" event. This level of engagement translated into significant brand visibility, as evidenced by a 26,000-mention surge for Crocs during Cenat’s broadcast. While female viewership was led by ExtraEmily and the VTuber category saw Usada Pekora reclaim the top spot, the overarching trend indicates that high-production marathons and cross-platform accessibility are now the primary drivers of growth and monetization in the streaming economy.
The global live streaming market entered a period of stabilization in 2023, reaching 38.3 billion hours watched with the lowest volatility recorded since 2020. While the industry leader, Twitch, experienced a 4.9% decline in total hours watched, the broader landscape remained dynamic due to the 11% growth of YouTube Gaming and the rapid ascent of Kick. Within its first year, Kick secured the position of the third-largest Western streaming platform, displacing Facebook and hosting nearly one million unique channels. This shift reflects a diversifying market where platform loyalty is increasingly challenged by new entrants and multi-platform simulcasting, the latter of which has been shown to increase creator audiences by an average of 100%. Esports remains a primary engine for engagement, with viewership rising 9% year-over-year to 2.5 billion hours. This growth is heavily supported by the rise of co-streaming, which now accounts for nearly 30% of total esports consumption. While First-Person Shooters remain the dominant gaming genre at 4.7 billion hours, non-gaming categories such as "Just Chatting" and "Sports" are expanding their market share. Notable content trends include the continued rise of VTubers on YouTube and significant regional growth in Japan, where Twitch viewership increased by 283 million hours. Demographic and geographic shifts further define the current landscape. Kick has established a predominantly English-speaking base and shows a slightly higher representation of top female creators compared to its competitors. Meanwhile, Europe saw a massive 400% surge in Battle Royale esports viewership driven by major international championships. As the industry matures, the integration of sophisticated analytics and marketing ecosystems allows stakeholders to navigate a complex environment where traditional gaming content, creator-led events, and diverse language markets intersect to maintain high levels of global engagement.
Western live streaming viewership experienced a 13.5% year-over-year decline in 2022, totaling 29.5 billion hours watched. This contraction was primarily driven by a 14% reduction in unique active channels, suggesting that streamer burnout impacted content supply more significantly than a lack of audience demand. While Facebook Gaming suffered a substantial 56% drop in viewership, Twitch maintained its market dominance, and YouTube Gaming solidified its status as the second-largest platform. Notably, non-gaming content reached new heights, with the "Just Chatting" category leading Twitch and female creator representation expanding across YouTube and Facebook. The industry landscape shifted toward creator-driven events and original programming, which frequently outperformed traditional AAA game launches. High-profile spectacles like Ludwig’s Chessboxing and Ibai’s boxing matches demonstrated the immense power of individual personalities to command massive audiences. This trend extended to esports organizations, which generated 1.6 billion hours watched; however, more than half of that engagement was attributed to their rosters of content creators rather than professional competitive matches. Marketing strategies evolved accordingly, as brands prioritized long-term sponsorships with mid-sized influencers and publishers utilized "drops" campaigns to boost game viewership by as much as 412%. Engagement metrics from 2022 highlight the continued dominance of established titles such as Counter-Strike: Global Offensive and Escape From Tarkov, alongside the rise of international creators like the Portuguese streamer Gaules. As the ecosystem matures, the integration of business intelligence, social analytics, and programmatic advertising has become essential for stakeholders. These tools allow brand marketers and media publishers to navigate a complex market where influencer management and creator-led events serve as the primary engines for revenue growth and audience retention.
Live streaming viewership reached 8.5 billion hours in the second quarter of 2024, marking a 10% year-over-year increase and the industry's first significant growth surge since the post-pandemic decline. This resurgence is characterized by a diversifying platform landscape and a shift in creator influence. While Twitch remains the market leader, its share of hours watched dropped from 70% in Q2 2023 to 60% in Q2 2024. YouTube Gaming capitalized on this shift, growing its share to 23.4%, while newer competitors like Kick and the South Korean platform Chzzk secured spots in the top five. The competitive landscape for creators is also evolving toward a more decentralized model. The market share held by the top 5% of streamers fell from 98% in 2019 to 86% in 2024, suggesting increased visibility for smaller broadcasters. Content trends highlight the massive impact of major updates and DLCs; for example, Elden Ring saw a 331% viewership surge following its expansion release. While Grand Theft Auto V and League of Legends maintain their positions as the most-watched titles, traditional esports genres like First-Person Shooters and MOBAs have seen their total viewership share decline in favor of Action and RPG categories. Geographic and niche platform trends show Rumble emerging as a significant player for political content, particularly in North America, where debate-related streams accounted for nearly a third of its weekly viewership. In the creator space, KaiCenat claimed the top overall spot, while Mira led the female creator rankings. The report, produced by Stream Hatchet using data from major global streaming platforms, indicates that the industry is moving away from a "winner-take-all" dynamic toward a more fragmented and diverse ecosystem of platforms, genres, and creators.