1 free read left. Create a free account for unlimited reading + AI research.
Create free accountFinancial report
Square Enix Holdings
Square Enix Holdings reported strong financial growth for the fiscal year ended March 31, 2017, driven primarily by the successful launch of major blockbuster titles. Consolidated net sales reached 256.8 billion yen, a significant increase from 214.1 billion yen in the previous fiscal year. Operating income also rose to 31.2 billion yen, up from 26.0 billion yen, reflecting a consistent 12% operating margin. The company’s performance was bolstered by the Digital Entertainment segment, which generated 199.0 billion yen in sales, supported by high-profile releases such as Final Fantasy XV and the continued expansion of mobile and browser-based gaming.
The company’s business model relies on a diversified portfolio spanning Digital Entertainment, Amusement, Publication, and Merchandising. While the Digital Entertainment segment remains the primary revenue driver, the Amusement segment maintained a stable base with 42.7 billion yen in sales. Publication and Merchandising segments also contributed positively, with the former benefiting from a successful transition toward digital distribution and the latter leveraging intellectual property through character goods and licensing. The company employed a total workforce of 4,078 employees as of March 2017.
Looking ahead, Square Enix has established a mid-term target for the fiscal year ending March 2020, aiming for net sales between 300 and 400 billion yen and operating income between 40 and 50 billion yen. Strategic initiatives to achieve these goals include enhancing digital sales, maximizing multi-platform utilization, expanding geographically into emerging markets, and shifting toward a "Game as a Service" model to generate recurring revenue. For the fiscal year ending March 2018, the company projects consolidated net sales in the range of 240 to 260 billion yen, maintaining a focus on long-term growth through its established pipeline of blockbuster and mid-size titles.
Bandai Namco · 2026