In March 2026, global mobile game download activity was dominated by a mix of casual puzzle titles and high‑budget shooters. The most downloaded single‑platform app on the App Store was Arrows – Puzzle Escape, achieving roughly 3 million downloads, with India contributing over 30 % of the total. Order Crazy: Sort Magic Match followed with about 2 million downloads, largely driven by the Japanese market. On Google Play, Free Fire led with 13 million downloads—a 11.9 % month‑on‑month increase—while Paper.io 2 surged 62.4 % to reach 11 million downloads, reflecting strong momentum in the casual‑action segment.
Revenue figures mirrored these download trends but highlighted different monetization strengths. MONOPOLY GO! generated $48.1 million on the App Store, up 3.7 % MoM, whereas PUBG MOBILE posted $30 million during its anniversary celebrations, rising 32.2 % MoM. On Google Play, Last War: Survival topped revenue charts with $50 million, despite a 13.6 % MoM decline, indicating sustained monetization from its large user base. Coin Master and Gossip Harbor delivered $46.2 million and $34.3 million respectively, with the latter showing a healthy 6.2 % MoM growth.
The data cover worldwide markets, focusing on the two major app ecosystems (Apple App Store and Google Play) for March 2026. Methodology is based on SocialPeta’s proprietary analytics of download counts and revenue estimates derived from in‑app purchase and advertising metrics. The findings underscore the continued importance of aggressive user acquisition, localized marketing, and diversified monetization strategies in maintaining competitive advantage within the mobile gaming sector.