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GungHo Online Entertainment
GungHo Online Entertainment’s FY2022 financial results highlight a strategy focused on maximizing the value of existing intellectual property and expanding the global reach of its subsidiary, Gravity. The company maintained stable user activity across its core titles through consistent event-based engagement, while simultaneously navigating a transitional period for its newer multiplayer action offerings.
Key performance indicators for the fiscal year show consolidated net sales of 105.5 billion yen, reflecting a steady upward trend in revenue. While the company experienced a year-over-year decrease in profit due to increased outsourcing and selling, general, and administrative expenses, the fourth quarter demonstrated a recovery in both sales and profit. This growth was largely driven by the strong performance of Ragnarok-related titles, which saw successful global distribution across Southeast Asia, North America, and East Asia. Conversely, the company’s non-consolidated performance faced a reactionary decline following the 2021 launch of Ragnarok Origin in Japan, though the title remains a pillar of the company's portfolio.
Operational highlights include the continued stability of Puzzle & Dragons, which sustained firm monthly active user counts through strategic collaborations with major intellectual properties. In the multiplayer segment, the company announced a planned service suspension and redevelopment for Deathverse: Let It Die to address technical performance issues. Meanwhile, Ninjala achieved a significant milestone, surpassing 9 million worldwide downloads, supported by anime collaborations and consistent seasonal updates. Looking ahead, GungHo intends to continue its focus on long-term content management and the global expansion of its Ragnarok franchise, with multiple titles scheduled for release in new territories throughout 2023.
The Game Business · 2026