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Create free accountReportGame Developers Association of India
Average revenue per user was only USD 2.04.
Scale vs. value. Average revenue per user was only USD 2.04, showing that audience scale does not automatically translate into commercial value.
India's video game sector reached an estimated USD 1.04 billion in 2025, up 14.8% year-on-year, with 511 million players. Yet average revenue per user was only USD 2.04, underscoring that audience scale does not automatically translate into commercial value. Drawing on surveys of 104 industry and 13 academic respondents, the GDAI GameDev Outlook 2026 positions itself as a baseline for tracking the country's gaming ecosystem annually, arguing that India's central challenge is execution rather than ambition. Studios are eager to launch original intellectual property (82.7%) and expand internationally, but they face persistent constraints in capital, publishing investment, and funding ecosystems.
The report finds that the funding environment is the most acute pressure point. Nearly half of studios rate market sentiment as poor, and 75% cite capital and publishing investment as a major barrier, while 76.9% describe the funding ecosystem as inadequate. Most studios remain dependent on international partnerships, with 74% earning less than 10% of revenue from India. Early-stage capital, investor understanding of games, and funding for prototyping and original IP are identified as the most significant gaps. Discovery, market learning, and go-to-market activity are presented as costs that should be funded as part of production rather than treated as afterthoughts.
Talent emerges as a parallel constraint. Half of studios held headcount steady over two years, and game designers and technical artists are the hardest roles to fill, with 56.7% of respondents rating fresh graduates as poorly or not at all job-ready. Academic institutions show interest in closer collaboration, but few have studio partnerships or faculty with industry experience. The report recommends production-based, team-oriented education, structured industry-academia partnerships, and stage-specific public support, including milestone-based grants and clearer regulatory and banking processes. Its findings are directional rather than nationally representative, given the modest and possibly GDAI-skewed sample.