Koei Tecmo Holdings’ financial results for the first quarter of the fiscal year ending March 2027 demonstrate a period of growth driven by robust back-catalog performance and an expanded mobile title portfolio. Consolidated sales reached 17.37 billion yen, a 17.4% increase year-on-year, while operating profit rose 51.3% to 5.41 billion yen. This performance was achieved despite the absence of major new title releases during the quarter, highlighting the sustained commercial viability of existing console, PC, and mobile assets.
The Entertainment segment remains the primary revenue driver, contributing 15.93 billion yen in sales. Within this segment, the console and PC sector benefited from strong back-catalog sales, while the online and mobile sector saw growth from titles launched in the previous fiscal year and steady licensing royalties. Secondary segments, including Amusement and Real Estate, also contributed positively to the overall results, with the latter bolstered by income from the KT Zepp Yokohama concert hall.
Management maintains its full-year earnings forecast, projecting 90 billion yen in sales, as the company prepares for a significant release schedule in the latter half of the fiscal year, including major titles such as Wo Long 2: Wings of Ember and Attack on Titan 3. The company continues to prioritize long-term growth through its 4th Medium-Term Management Plan, which emphasizes aggressive investment in human capital. Personnel expenses are rising by approximately 10% annually to support a growing workforce, which reached 3,015 employees by the end of June 2026. Furthermore, the company is actively integrating generative AI across its operations—including debugging, localization, and administrative tasks—to enhance productivity and support the quality and quantity of its expanding development pipeline.