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GREE
GREE concluded fiscal year 2026 with net sales of ¥51.3 billion and an operating profit of ¥4.0 billion. While these figures represent a year-over-year decline, the company successfully outperformed its internal profit forecasts through rigorous cost optimization and operational efficiencies. This financial discipline served as a critical buffer against headwinds in the core Game Business, which faced temporary setbacks due to anniversary-related performance cycles and the strategic rescheduling of major third-party intellectual property titles.
The company is currently executing a significant structural pivot, consolidating its digital transformation and engineering operations into a dedicated AI Business while reallocating capital away from traditional investment ventures toward high-growth entertainment sectors. The Live Entertainment segment has emerged as a primary engine of stability, achieving record-high operating profits and reaching profitability within its production division. Simultaneously, the Anime, Manga, and Merchandising business is establishing a foundation for long-term scalability, supported by planned acquisitions of anime production capabilities to strengthen internal intellectual property development.
Looking toward the near term, the organization has adjusted its medium-term targets to account for the delayed release of key gaming titles, with a return to robust growth projected for fiscal year 2028. For the upcoming 2027 period, the company anticipates that the Live Entertainment, AI, and content-related segments will account for approximately 70% of total operating profit. To reflect this evolving business model and commitment to shareholder value, the company is transitioning to a semiannual dividend payment structure, signaling confidence in the long-term viability of its diversified entertainment and technology portfolio.
mixi · 2026