1 free read left. Create a free account for unlimited reading + AI research.
Create free accountFinancial report
Nippon Ichi Software
The Nippon Ichi Software Q3 FY2016 quarterly financial report outlines the company’s performance for the period spanning April 1, 2015, to December 31, 2015. The primary purpose of the document is to provide a transparent account of the company’s financial health, operational results, and strategic activities to stakeholders, adhering to the Financial Instruments and Exchange Act.
The company reported a consolidated net sales figure of 2,764,360 thousand yen, representing a modest 0.9% increase compared to the same period in the previous fiscal year. Despite the slight growth in revenue, profitability saw significant improvement, with operating profit rising by 108.3% to 405,915 thousand yen and ordinary profit increasing by 92.8% to 421,192 thousand yen. Net income attributable to the parent company reached 211,347 thousand yen, a 102.2% increase year-over-year. These results were driven by a robust release schedule, featuring 16 titles across domestic and international markets, alongside continued expansion in online content delivery and licensing collaborations.
The report covers the company’s operations across four segments: Package, Online, Licensing, and Other. The Package segment remains the primary revenue driver, contributing 1,935,927 thousand yen, while the Online segment demonstrated strong performance with 672,079 thousand yen in sales. The company’s financial position remains stable, with total assets reaching 3,408,179 thousand yen by the end of the third quarter. The methodology for this report involved a consolidated review of financial statements, including balance sheets and profit and loss statements, which were subjected to an independent audit by the Azusa Audit Corporation. The report confirms no significant changes in business risks or management strategies during this period, reflecting a consistent focus on software development and market expansion.
GungHo Online Entertainment · 2026