The German federal government has reopened applications for its national computer game funding program, known as the Computerspielförderung des Bundes, as of December 2024. This initiative provides non-repayable grants to support the development of prototypes and projects within the German games industry. The program aims to bolster domestic game development by offering financial assistance based on project scale and company size, with specific oversight divided between the Federal Government Commissioner for Culture and the Media (BKM) and the Federal Ministry for Economic Affairs and Climate Action (BMWK).
To qualify for funding, projects must meet a minimum volume of 300,000 euros, with a maximum grant cap of two million euros. The specific funding rate is tiered according to the applicant's business structure: start-ups are eligible for up to 50 percent, small and medium-sized enterprises (SMEs) for up to 45 percent, and large companies for up to 25 percent. Applicants are required to provide at least 50 percent of the eligible costs from their own funds. Furthermore, all supported projects must pass a mandatory culture test and adhere to age-labeling requirements.
The program currently prohibits the cumulation of federal grants with state-level funding. While applications for projects extending beyond 2025 are being accepted, there are specific limitations regarding the allocation of BMWK funds for multi-year projects. This federal support serves as a critical mechanism for fostering innovation and growth within the German gaming sector, providing a structured framework for developers to secure essential capital for their creative projects.