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Sensor Tower
The company transitioned from enterprise software development to a high-volume gaming model.
Tapps Games, a mobile game developer based in São Paulo, Brazil, successfully transitioned from enterprise software development to mobile gaming in 2012. Within less than two years of this pivot, the company achieved over 10 million downloads across a portfolio of more than 60 titles. This rapid growth was driven by a high-volume production strategy, which currently sees the studio launching at least six new games per month, with a development cycle of approximately one month per title.
The company’s success is attributed to a rigorous focus on iterative development and data-driven App Store Optimization (ASO). By leveraging analytics to monitor user feedback and technical performance, the team continuously refines game elements such as icons, screenshots, and keywords to maximize visibility and engagement. Key titles like Number Link, My Virtual Pet, and My Virtual Cat served as critical milestones, helping the studio gain traction in international markets, including the United States and Europe.
The organizational structure is built to support rapid scaling, with a 14-person team that integrates specialized roles in game design, quality control, and marketing alongside traditional programming and illustration. The company emphasizes the importance of strategic marketing and ASO tools to navigate the competitive mobile landscape. Looking ahead, the studio maintains a goal of reaching 100 published games, continuing its strategy of balancing creative ideation with systematic, data-informed production cycles to maintain its momentum in the global mobile gaming market.
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