Vita Studio
Company
2 documents in the library are about Vita Studio, from writers such as GameAnalytics and MarketIQ. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Vita Studio, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Vita Studio
Report10 pages
The Q1 2025 Gaming Ad Snapshot: North America and Europe
The Q1 2025 Gaming Ad Snapshot provides a data-driven analysis of mobile advertising strategies across North America and Europe, focusing on how top-performing studios tailor creative approaches by genre.
- User acquisition costs are rising, with iOS benchmarks hitting approximately $5 for Casual titles and exceeding $6 for Hardcore games in Q1 2025.
- Hyper-casual games rely heavily on playable ad formats, which constitute 83% of their total creative output.
- Hardcore games prioritize high-fidelity video content, which accounts for 56% of their advertising creative.
GameAnalyticsDec 2025
Report11 pages
Q2 2025 Gaming Ad Snapshot
The Q2 2025 Gaming Ad Snapshot provides a data-driven analysis of mobile advertising trends across four primary game genres: Casual, Hyper-casual, Mid-core, and Hardcore.
- Google Ads and Facebook Ads remain the dominant platforms for mobile gaming promotion in Q2 2025.
- The active mobile gaming audience is composed of 61% males, 38.5% females, and 0.8% unclassified users.
- High-performing mobile gaming ad assets demonstrate rapid scaling, with impressions growing from an average of 13 million to 47 million over their lifecycle.
MarketIQJun 2025