Studio Tolima
Company
2 documents in the library are about Studio Tolima, from writers such as Belgian Game Industry and Don't Nod. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Studio Tolima, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Studio Tolima
Article
Belgian Games Industry: Year in Review 2025
The Belgian Game Industry: Year in Review 2025 is a data-driven overview of Belgium's game sector, covering companies, employment, game releases, financial performance, public funding, and awards.
- The Belgian game industry grew to 726 full-time equivalents in 2024, up 7.3% (about 49 FTE) from 677 in 2023, across 84 reporting companies tracked via National Bank of Belgium filings.
- Output rose sharply in 2025, with 67 games released, a 34% increase from 50 in 2024, and 88% of reviewed titles on Steam earning a positive or better rating.
- Public funding reached €3.1M across 52 allocations in 2025, bringing total public support since 2012 to €24.8M across 448 grants for 272 game projects, though 2025 was below the 2023 peak of €3.5M.
Belgian Game IndustryJan 2026
Financial report22 pages
2022 Half-Year Results: Don't Nod
The 2022 half-year results for Don't Nod outline a strategic transition toward becoming a developer and publisher of AA-tier video games for PC and consoles.
- Don't Nod is executing a strategic pivot to become a developer and publisher of AA-tier games, focusing on narrative-driven original IP and long-term revenue retention.
- The company maintains a strong financial position with €46.1 million in cash and cash equivalents as of June 30, 2022.
- Total operating revenues for H1 2022 grew 16% year-over-year to €14.9 million, driven by a 34% increase in development revenue and a 46% rise in capitalized production.
Don't NodOct 2022