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Rundisc

Company

3 documents in the library are about Rundisc, from writers such as Pullup Entertainment and DiGRA. Each has a summary and key insights with the page they come from.

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Each row is a game or company named alongside Rundisc, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Rundisc

Cover of Constructing Civilizations: A Multimodal Critical Discourse Analysis of Fictional Languages in Chants of Sennaar
Article

Constructing Civilizations: A Multimodal Critical Discourse Analysis of Fictional Languages in Chants of Sennaar

This study applies Multimodal Critical Discourse Analysis to the five fictional languages of Chants of Sennaar, a 2023 language-puzzle game, asking how the languages convey meaning through cross-modal cues and how they construct and naturalize ideological positions and power relations within the game's civilizations.

  • The study applies Multimodal Critical Discourse Analysis to the five fictional languages of Chants of Sennaar, a 2023 language-puzzle game, arguing that its linguistic systems shape how players understand the cultures they encounter rather than serving only as puzzles.
  • Using the Bardic system as its representative case, the analysis finds that observation is the primary decoding pathway, with designers layering visual, verbal, and spatial cues, while analogy becomes dominant as linguistic complexity rises, with undeciphered inscriptions mirroring decoded counterparts.
  • Two discursive mechanisms construct cultural ideology in the game: labeling, which attributes fixed characteristics to groups (linking Bards with beauty, Warriors with violence, and slaves with intellectual inferiority), and orientational metaphors, in which verticality maps onto social value.
DiGRAJun 2026
Cover of Rapport Financier Semestriel S1 2024/2025
Financial report32 pages

Rapport Financier Semestriel S1 2024/2025

Pullup Entertainment achieved a historic financial turnaround during the first half of the 2024/2025 fiscal year, reporting record revenue of €234.3 million.

  • Pullup Entertainment achieved record H1 2024/2025 revenue of €234.3 million, a 176% year-over-year increase driven primarily by the launch of Warhammer 40,000: Space Marine 2.
  • The company transitioned from a net loss to a positive EBITA of €48.3 million and a consolidated net income of €22.1 million.
  • Operational risk is concentrated in a high dependency on Saber Interactive, which accounts for 30% of the company's projected investments over the next three years.
Pullup EntertainmentDec 2024
Cover of Pullup Entertainment Annual Financial Report CSR Report 2023-2024
Financial report106 pages

Pullup Entertainment Annual Financial Report CSR Report 2023-2024

Pullup Entertainment (formerly Focus Entertainment) used fiscal 2023/24, ended 31 March 2024, to restructure into a publisher-developer group with three pillars: Focus Entertainment Publishing, Dotemu for indie and retro titles, and Pullup Studios, a division of seven development studios.

  • PULLUP Entertainment reported a consolidated net loss of €19.9 million for the 2023-2024 fiscal year, a sharp decline from the previous year's €7.3 million profit, despite maintaining stable revenue of €187.3 million.
  • The financial downturn was primarily driven by the postponement of major titles like 'Warhammer 40,000: Space Marine 2' and a doubling of depreciation and amortization costs to €67 million.
  • The company's back-catalogue performance was a key stabilizer, surging 89% to account for 66% of total annual sales.
Pullup EntertainmentJul 2024