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Lazy Bear Games

CompanyLithuania

4 documents in the library are about Lazy Bear Games, from writers such as GameDev Reports. Each has a summary and key insights with the page they come from.

Documents
4
newest 6 Oct 2026
Steam revenue
$29.8M
estimate, its games

Connections

The documents about Lazy Bear Games on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as developer
$29.8M
7 games
Units sold
2.5M
as publisher or developer
Headquarters
Lithuania

Lazy Bear Games’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
Graveyard KeeperDeveloper2018$12.3M960K
Graveyard Keeper 2Developer2026$8.1M436K
Punch ClubDeveloper2016$5.0M760K
Punch Club 2: Fast ForwardDeveloper2023$1.9M138K
Bloomtown: A Different StoryDeveloper2024$933K62K
Swag and SorceryDeveloper2019$841K100K
Bandle Tale: A League of Legends StoryDeveloper2024$779K43K

Documents about Lazy Bear Games

Cover of Games and Numbers: September 22 – October 6, 2026
Article

Games and Numbers: September 22 – October 6, 2026

This bi-weekly industry update provides a snapshot of performance milestones achieved by various titles across the PC, console, and mobile gaming sectors between September 22 and October 6, 2026.

  • The Witcher 3: Wild Hunt remaster achieved a new all-time peak of 137,724 concurrent players on Steam, with a daily audience across all platforms reaching 2.38 million users.
  • The tactical shooter Wardogs sold over 3 million copies in its first 16 days of Early Access, reaching its first million within 24 hours of its September 10 launch.
  • The Metro series surpassed 50 million total copies sold over its 16-year history, prompting a free next-gen update for Redux titles scheduled for late October 2026.
GameDev ReportsOct 2026
Cover of Games and Numbers: September 9 – September 21, 2026
Article

Games and Numbers: September 9 – September 21, 2026

This bi-weekly industry update provides a summary of key performance milestones for PC, console, and mobile titles between September 9 and September 21, 2026.

  • The Dragon Quest series has surpassed 100 million lifetime copies sold, up from 95 million in autumn 2025.
  • Dave the Diver by Mintrocket has reached 10 million units sold, with its 'In the Jungle' DLC contributing an additional 1 million sales.
  • Bulkhead’s Wardogs sold 2 million copies in its first five days of Early Access, significantly exceeding the 400,000-unit break-even threshold.
GameDev ReportsSep 2026
Cover of Games and Numbers: August 26 – September 8, 2026
Article

Games and Numbers: August 26 – September 8, 2026

This bi-weekly industry report provides a comprehensive overview of performance milestones and market trends across the PC, console, and mobile gaming sectors for the period of August 26 to September 8, 2026.

  • Pokémon GO has generated over $9 billion in revenue and surpassed 800 million downloads in its ten-year history, with the US and Japan accounting for over 65% of total earnings.
  • Capcom’s Onimusha: Way of the Sword sold over 1 million copies on its first day of release, contributing to the franchise surpassing 10 million total lifetime sales.
  • Steam set an all-time record by launching 720 games in a single week (August 24–30, 2026), though 74% of these titles failed to reach ten reviews.
GameDev ReportsSep 2026
Cover of Games and Numbers: April 7 - April 21, 2026
Article

Games and Numbers: April 7 - April 21, 2026

This bi-weekly industry update provides a comprehensive overview of performance milestones for PC, console, and mobile titles between April 7 and April 21, 2026.

  • Konami’s eFootball has reached a major mobile milestone, surpassing 1 billion total downloads.
  • Hazelight Studios has achieved a cumulative sales milestone of 50 million units across its entire portfolio.
  • Bungie’s Marathon generated $55 million in its first three weeks against a reported development budget of $200 million to $250 million.
GameDev ReportsApr 2026