Consolidated Financial Results Data Appendix: FY2024
This financial data appendix provides a comprehensive quantitative overview of Koei Tecmo’s performance for the fiscal year ending in 2024, alongside historical data from FY2022 and FY2023 and forecasts for FY2025. The data tracks the company’s primary business segments, including Entertainment, Amusement, Real Estate, and other minor operations, with a heavy emphasis on the Entertainment division’s console, PC, and mobile gaming performance.
Financial results for FY2024 show consolidated sales of 83,150 million yen, a slight decrease from the 84,584 million yen recorded in FY2023. Despite this dip in revenue, operating profit rose to 32,119 million yen, representing a healthy 39% profit ratio. Net profit reached 37,628 million yen, bolstered by significant non-operating income. Geographically, Japan remains the largest market, accounting for 49,220 million yen in sales, while the overseas ratio stood at 40.8%. North America and Europe showed growth in the latter half of the year, while Asian markets excluding Japan saw a decline.
The Entertainment segment remains the primary driver of value, contributing 78,078 million yen to total sales. Within this segment, the mobile and online categories generated 37,560 million yen, while console and PC gaming accounted for 39,520 million yen. Digital sales continue to dominate the distribution model, reaching a 78.1% digital ratio for the full year. Total software sales units for FY2024 reached 7.63 million copies, with a forecast to exceed 9 million units in FY2025.
Looking forward, the company projects growth for FY2025, with an initial sales forecast of 92,000 million yen and an operating profit target of 31,000 million yen. This growth is supported by a robust title lineup including Romance of the Three Kingdoms 8 Remake, Dynasty Warriors: Origins, and Atelier Yumia. To support these goals, the company has steadily increased its headcount to 2,684 employees and plans for further expansion in the coming year.