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KLab Inc. reported a sharp decline in third‑quarter operating performance for fiscal year 2021, with revenue falling 29.0 % to ¥18.7 billion from ¥26.4 billion in the same period of FY2020. Operating income turned negative, registering a loss of ¥729 million versus a profit of ¥2.25 billion the prior year, and ordinary income declined to a loss of ¥850 million. Comprehensive income mirrored this deterioration, slipping from a profit of ¥787 million to a loss of ¥1.68 billion, largely driven by a ¥1.54 billion impairment loss on investments and a significant foreign‑exchange loss of ¥167 million. Net assets decreased to ¥14.7 billion, with shareholders’ equity falling from ¥16.6 billion to ¥14.4 billion, while the equity ratio remained stable at approximately 70 %. The company’s forecast for FY2021 projects total revenue of ¥24.0 billion, a 29.3 % decline from FY2020, and an operating loss of ¥1.6 billion, confirming the downward trend. The financial statements cover Japan‑based operations for the first nine months of FY2021 (January 1–September 30, 2021) and are prepared under Japanese GAAP. The report includes consolidated balance sheets, income statements, comprehensive income statements, and detailed notes on equity changes, treasury stock transactions, and accounting policy adjustments. No significant changes to accounting principles were noted beyond the adoption of a special tax treatment for effective tax rate estimation. The company’s segment analysis confirms that the game business remains the primary revenue driver, while other businesses contribute modestly. Overall, KLab’s financial position weakened in the third quarter, with losses driven by investment impairments and foreign‑exchange effects, and the company anticipates continued revenue contraction for the remainder of FY2021.
KLab Inc. reports a sharp contraction in operating performance for the first half of fiscal 2021 (January 1–June 30). Total revenue fell to ¥12.34 billion, a 22.6 % decline from the ¥15.95 billion recorded in the same period of FY2020, while operating income turned into a loss of ¥842 million versus an operating profit of ¥753 million in FY2020. Ordinary income and profit attributable to owners of the parent both swung into negative territory, with a loss of ¥818 million and ¥1.71 billion respectively, compared to profits of ¥568 million and ¥16 million in FY2020. Net income for the period was a loss of ¥44.3 million per share, contrasting with a modest profit of ¥0.42 per share in FY2020. The comprehensive loss widened to ¥1.74 billion, driven largely by a ¥1.54 billion impairment loss on goodwill and other extraordinary losses. Asset‑side, total assets declined to ¥21.01 billion from ¥23.49 billion, while equity fell to ¥14.74 billion, maintaining an equity ratio of 70.1 %. Treasury stock increased to ¥200.985 million after a February acquisition of 286,600 shares. Revenue concentration remained in the game business segment (≈¥12.13 billion), with a secondary “Other” segment contributing ¥209 million. The company disclosed no dividend for FY2021 and maintained a forecast of zero dividends for the year. Methodologically, figures are presented under Japanese GAAP, with a consolidated view of all subsidiaries. No changes to accounting principles or restatements were reported for the period.