Ritual of the Moon
Game
2 documents in the library are about Ritual of the Moon, from writers such as DiGRA. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Ritual of the Moon, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Ritual of the Moon
Whitepaper3 pages
Unplayable Encounters with the Anthropocene: Rethinking Scale and Agency in Game Studies
Paolo Ruffino's paper critically examines the dominant approaches to studying videogames in relation to the Anthropocene and proposes an alternative framework centred on non-scalability.
- Ruffino argues that the dominant approaches to games and the Anthropocene, the instrumental (games as tools for pro-environmental behaviour) and the representational (games depicting nature), share an unexamined assumption that ecological messages scale up through repeated exposure to shift player behaviour at population level.
- The paper contends this scalability paradigm offers false reassurance that the climate crisis is being addressed through games, when it may not be.
- Drawing on Anna Tsing's non-scalability and friction, Timothy Morton's hyperobjects and subscendence, and Joanna Zylinska's minimal ethics of the Anthropocene, the author proposes studying meaningful game engagement as situated, contradictory encounters that resist aggregation into unified political messages.
DiGRAJun 2026
Article
A Body Without End: The Trans Twine Games of Porpentine Charity Heartscape
This extended abstract analyzes the speculative body horror in trans-authored Twine games, focusing on the work of Porpentine Charity Heartscape.
- The paper is a conceptual, close-reading analysis of trans-authored Twine games, centred on Porpentine Charity Heartscape, and presents no empirical data such as surveys or player samples.
- It argues that Porpentine's works (e.g., With those we Love Alive, Vesp: A History of Sapphic Scaphism, Parasite, all 2014-2016) use body horror to frame transition as an ongoing, unfinished, carnal process rather than a palatable experience for cisgender or straight audiences.
- Formal features across the corpus include texts dissolving into eroticised punctuation, narratives looping through quotidian rituals in dystopian settings, and hypertext prompts that alter emotional attitudes, inventories, and descriptions, casting players as both reader and writer.
DiGRASep 2024