Skip to main content

Radiant Historia

Game

Documents about Radiant Historia

Cover of History, Time and the Past in Radiant Historia
Article

History, Time and the Past in Radiant Historia

The document analyzes how the Japanese role-playing game Radiant Historia (2010, 2017) explores themes of history, time, and the past, arguing that it functions as a historiographical game.

  • Radiant Historia, a Japanese RPG released for the Nintendo DS in 2010 and reissued as Perfect Chronology for the 3DS in 2017, is argued to be a historiographical game rather than merely a time-travel narrative.
  • The paper contends that the game's non-historical premise frees it to engage with questions of history, time and the past more openly than conventionally historical games, which are constrained by player expectations about accuracy and 'facts'.
  • The central claim is that playing Radiant Historia constitutes an act of writing history, since much of the gameplay involves reconfiguring events toward outcomes the player finds acceptable.
DiGRASep 2024

Companies behind it

As the documents state it.

Who writes about it

Related topics