Phantasy Star Online 2
Game
Documents about Phantasy Star Online 2
Sega Sammy Holdings Annual Report 2014
The Sega Sammy Holdings 2014 Annual Report details a pivotal fiscal year characterized by strong financial recovery and a strategic pivot toward digital transformation.
Sega Sammy Business Report: Interim Six Months Ended September 2012
Sega Sammy experienced a period of financial contraction during the first half of the fiscal year ending September 2012, characterized by a year-over-year decline in net sales and operating income.
- Sega Sammy reported a year-over-year decline in net sales and operating income for the six months ending September 2012, driven by underperformance in the pachinko and pachislot sectors.
- Despite financial contraction, the company exceeded initial profit projections with a net income of 3.8 billion JPY.
- Digital growth was anchored by the success of Phantasy Star Online 2, which reached over one million registered users during the period.
Sega Sammy Business Report: Fiscal Year Ended March 31, 2013
Sega Sammy Holdings experienced a challenging fiscal year ending March 31, 2013, characterized by a significant 18.7% decline in net sales to ¥321.4 billion and a 67.4% contraction in operating income.
- Sega Sammy experienced an 18.7% decline in net sales to ¥321.4 billion and a 67.4% drop in operating income for the fiscal year ending March 31, 2013, primarily due to delayed Pachislot and Pachinko machine releases.
- Net income rose by 53.2% to ¥33.4 billion, driven by tax benefits from the liquidation of U.S. subsidiaries rather than operational performance.
- The company pivoted toward digital growth with successful titles like Phantasy Star Online 2 and Puyo Puyo!! Quest, supported by the acquisition of Relic Entertainment and the integration of Butterfly Corporation.
Sega Sammy FY2016 Business Report
Sega Sammy’s fiscal year 2016 performance reflects a strategic pivot toward operational efficiency and structural reform following a period of financial instability.
- Sega Sammy achieved an operating income of 17.6 billion yen in FY2016, successfully reversing previous losses through rigorous cost-cutting and structural reforms.
- Net sales contracted to 347.9 billion yen, driven by regulatory pressures in the pachislot and pachinko sector and a maturing digital games market.
- The entertainment contents segment became a primary growth engine, fueled by the performance of digital titles including Phantasy Star Online 2, Puyopuyo!! Quest, and Hortensia Saga.
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