Jacob's Ladder
Game
Documents about Jacob's Ladder
Article
Turn-of-the-Century Anxieties: Sanitarium and the Recovery of American Identity
Wojciech Sitek's article reads the 1998 adventure game Sanitarium (DreamForge Intertainment) as a cultural artifact of late-1990s American anxieties, arguing that the game's psychiatric-hospital setting, fragmented narrative, and apocalyptic undertones express a collective unease about national identity as the millennium…
- Sitek reads the 1998 adventure game Sanitarium (DreamForge Intertainment) as a cultural artifact of late-1990s American anxieties about national identity as the millennium approached.
- The article argues the game confronts national historical failures and warns of collapse, but ultimately offers a hopeful vision of renewal grounded in individualism and free-market values.
- Sanitarium's critique of late-capitalist America covers privatized healthcare, corporate exploitation, and buried traumas such as the treatment of Native Americans and human experimentation.
Homo LudensDec 2021