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Doom Eternal

Game2 documents

2 documents in the library are about Doom Eternal, from writers such as Game Dev Unchained and The Game Business, the newest from 2025. Each has a summary and key insights with the page they come from.

Doom Eternal cover

Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons.

Released
Mar 19, 2020
Developer
id Software
Publisher
Bethesda Softworks
Genres
Shooter
Platforms
Google Stadia, Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Game data from IGDB.com

Key figures

  • The European Top Ten unit sales chart was heavily influenced by the Steam Autumn Sale, resulting in significant spikes for older titles like South Park: The Fractured But Whole (+13,256%) and Doom Eternal (+8,610%).

    The Game Business, 2025 · Ghost of Yotei Delivers Strong Opening: Europe

  • The gaming industry experienced a massive surge in demand during this period, with Steam reaching 21 million concurrent users and major titles like Animal Crossing: New Horizons and Doom Eternal seeing successful launches.

    Game Dev Unchained, 2020 · GameStop is an Essential Business? | Games ReCAP, p. 2

Documents about Doom Eternal

Cover of Ghost of Yotei Delivers Strong Opening: Europe
Article

Ghost of Yotei Delivers Strong Opening: Europe

The release of Ghost of Yotei has achieved a strong commercial debut across Europe, securing the number two position in the regional sales charts for the week ending October 5, 2025.

  • Ghost of Yotei debuted at No. 2 in the European GSD charts, with opening sales matching the performance of its 2020 predecessor, Ghost of Tsushima.
  • EA Sports FC 26 maintained the No. 1 position in Europe for the third consecutive week, despite a 62% week-on-week decline in unit sales.
  • Ghost of Yotei represents the strongest first-party PlayStation launch since Spider-Man 2 in October 2023.
The Game BusinessOct 2025
Cover of GameStop is an Essential Business? | Games ReCAP
8 min
Game Dev Unchained8 min

GameStop is an Essential Business? | Games ReCAP

The retail landscape for video games faced significant disruption during the early stages of the COVID-19 pandemic, highlighted by the controversial operational decisions of GameStop.

  • GameStop faced severe financial instability entering the pandemic, reporting a negative free cash flow of nearly $500 million in fiscal 2019 and struggling to compete with digital distribution models.
  • During the early pandemic, GameStop attempted to classify its physical storefronts as 'essential businesses' to remain open, a move that triggered widespread backlash from employees and lawmakers.
  • Internal directives instructed staff to resist local law enforcement closure orders and use makeshift protective gear, such as plastic bags, leading to significant criticism regarding the prioritization of profit over employee safety.
Game Dev UnchainedApr 2020

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