1001 Nights
Game
Documents about 1001 Nights
Whitepaper5 pages
From Player-Centered to Agent-Centered: A New Paradigm for Interactive Narrative in the Age of Large Language Models
This paper argues that large language model (LLM) driven interactive narrative is shifting the locus of pleasure from player-centred choice toward relationships with semi-autonomous agents that remember, infer, improvise, and sometimes fail.
- The paper argues that LLM-driven interactive narrative shifts pleasure from player-centred choice toward relationships with semi-autonomous agents that remember, infer, improvise, and sometimes fail.
- It proposes the Agent-Centered Narrative Pleasure (ACNP) framework, linking three dimensions: agency distribution, authorship configuration, and pleasure structures.
- Its evidence is exploratory and comparative, based on qualitative coding of five agentic systems (1001 Nights, Generative Agents, AI Town, Instantale, SIMA 2), with no survey data or quantitative sample sizes reported.
DiGRAJun 2026