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Create free accountWhitepaperDigital Games Research Association
The inaugural Digital Games Research Association (DiGRA) Diversity Workshop, held in Melbourne in 2017, sought to critically interrogate the meaning of diversity within the field of Game Studies. The primary objective was to move beyond superficial definitions of diversity, examining its role as a discourse within the academy and questioning the nature of the norms from which it departs. The workshop facilitated a dialogue on how academic organizations can foster inclusive environments, addressing structural, financial, and social barriers to participation for scholars across different regions, socioeconomic backgrounds, and physical abilities.
Key findings from the workshop discussions emphasized the need for institutional consistency in diversity initiatives. Participants identified several critical areas for improvement, including the implementation of equitable funding models, the provision of accessible conference infrastructure, the mitigation of exclusionary academic jargon, and the establishment of robust, enforceable community standards to ensure safe spaces. A central conclusion was the necessity for ongoing custodianship of these initiatives to ensure that knowledge and best practices are effectively transmitted between successive conference committees and the governing board.
The accompanying research papers utilize diverse methodologies to explore these themes. Studies include an ethnographic analysis of feminist pedagogy in the tech sector, a framework for inclusive character design in games, and surveys regarding the inclusivity of DiGRA’s own communication networks and regional chapters. These contributions highlight the tension between global academic standardization and the risk of colonialist knowledge production. Ultimately, the work underscores that achieving diversity is not a matter of fulfilling checklists, but requires a sustained, mutual ethical commitment to decolonizing academic structures and broadening the scope of participation within the global game studies community.
gamevironments · 2023