Downloads grew by 3.4% in the first half of 2024. In-app purchase revenue rose by 3.4% to $1.16 billion.
Google Play accounted for 91% of total download volume. It contributed 57% of total in-app purchase revenue.
Strategy and RPG titles commanded 47% of downloads. They experienced revenue declines of 3%–9%.
Page 6 of the reportSports titles represented 9% of total in-app purchase income. The surge occurred from January to August 2024.
Page 6 of the reportIndonesia accounted for 41% of regional downloads with 10% growth. Thailand led in profitability, contributing $400 million in IAP revenue.
Page 7 of the reportRoblox showed strong momentum with a 90% revenue increase. Garena Free Fire maintained a 54% growth rate in downloads.
It achieved a 175% month-over-month spike in Indonesia. By August, it generated $1.7 billion in IAP revenue for the period.
Page 17 of the reportThe game launched in Southeast Asia in June 2024.
Sensor Tower estimated download and IAP data from the App Store and Google Play. It excludes third-party sales and direct developer payments.
Mobile game downloads across Southeast Asia grew by 3.4 % in the first half of 2024, reaching 4.2 billion installs, with Google Play accounting for 91 % of the volume. In‑app purchase revenue rose by 3.4 % to $1.16 billion, a slight decline of 3 % from the previous half‑year; Google Play contributed 57 % of total revenue. From January to August, mid‑core genres such as simulation, arcade, puzzle and lifestyle led download growth (11 %–14 %), while sports titles experienced a 39 % revenue surge, representing 9 % of total IAP income. Strategy and RPG games dominated downloads (47 %) but saw modest revenue declines of 3 %–9 %.
Indonesia remains the largest market, with a 10 % download increase and 41 % of regional downloads; Thailand follows as the highest‑earning country, adding $400 million in revenue. The top ten download leaders are dominated by Garena Free Fire, Mobile Legends: Bang Bang and Roblox, with Garena Free Fire maintaining a 54 % growth rate. In revenue terms, Mobile Legends: Bang Bang leads with $1.16 billion, followed by eFootball™ 2024 and Garena Free Fire; Roblox and Coin Master also show strong growth, with Roblox’s revenue rising 90 %.
The case study of Honor of Kings illustrates rapid penetration after its Southeast Asian launch in June 2024, achieving a 175 % month‑over‑month spike in Indonesia and capturing the top download spot in July. By August, Honor of Kings generated $1.7 billion in IAP revenue for the period and accounted for 51 % of its global downloads from Indonesia alone. The report relies on Sensor Tower’s estimated download and IAP data from the App Store and Google Play, excluding pre‑installs, duplicate downloads, ad revenue, third‑party sales, and direct developer payments.