1 free read left. Create a free account for unlimited reading + AI research.
Create free accountFinancial report
Remedy Entertainment
Remedy Entertainment’s Q1 2021 review outlines a period of steady financial performance and strategic expansion. The company reported revenue of 8.1 million euros, representing a 3.4% increase year-over-year, and an operating profit of 0.9 million euros. A significant capital milestone was achieved through a directed share offering that raised 41.5 million euros, intended to bolster production capabilities and provide the financial flexibility to self-finance and self-publish future titles.
The company’s operational focus remains on a multi-project model, balancing internal IP development with external partnerships. Current projects include the continued support of the Control franchise, the development of two Crossfire-related titles in collaboration with Smilegate, and multiple projects with Epic Games. Additionally, the company is advancing Vanguard, a service-based, free-to-play multiplayer game. These efforts are supported by a workforce of 274 internal staff and a network of 31 external development partners, reflecting a deliberate strategy to scale production capacity in a competitive global market where independent AAA-capable studios are increasingly rare.
Looking ahead, Remedy maintains a positive outlook for the remainder of 2021, anticipating growth in both revenue and EBIT, particularly in the second half of the year. The company’s long-term strategy centers on owning at least three expanding game brands and establishing the flexibility to choose between self-publishing and partnership models for each project. By leveraging the growth of the global gaming market—which reached 175 billion dollars in 2020—and capitalizing on the transition to new-generation console hardware, Remedy aims to transition from a project-based developer to a creator of long-term, high-value gaming franchises.
GameMakers · 2020