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Create free accountthe world has changed game development has changed in 2019 g-dub's was created as a platform to give a voice to all game developers it is a virtual conference made by game devs for game devs it was a groundbreaking idea however this year everybody of their mom is throwing a virtual conference well what sets she looks apart from all these copycats is that we have presenters telling their story not just about their wins but also highlighting their hardships to become successful for three days straight from June 1st to the 3rd anybody with an internet connection can tune in to arm themselves with the best tools and advice to not only survive the industry go thrive we have speakers that will teach you how to
survive long term and demystified marketing come and learn how to protect your own work and your brand review a case study from indie game and understand the conceptual process behind it overall look at the game industry and move forward with a business mindset and teach you how to navigate that world through the lens of an artist's we'll discuss important topics like the emerging market of user-generated content and what that means to us developers from a legal standpoint furthermore take measure the tools that we have thus far and talk about how to move across different industries outside of games will acknowledge how game development is evolving and how we can remove technical barriers to make games faster but that's not all we have amazing developers that will be streaming gameplay live and provide behind-the-scenes commentary of the development of these games such as sky the children of light Figment Creed the valley anew the distant light finally to
cap off the best spiritual game conference ever we'll be doing technical breakdowns of amazing personal art projects to get you to approach your projects with a bigger purpose to see you there on June 1st [Music] this is an official call for all game devs to report to gme immediately blue champs over
The Game Dev Unchained Expo (GduX.me) serves as a free, virtual conference designed to democratize access to industry knowledge for developers worldwide. Established in response to the perceived exclusivity and profit-driven nature of traditional industry events, the platform aims to provide educational resources and networking opportunities to both hobbyists and professionals regardless of their geographic location. By removing financial and physical barriers, the event seeks to foster a more inclusive environment where the collective expertise of the global game development community can be shared openly.
Scheduled for June 1st through June 3rd, 2020, the event features over 12 presenters who focus on the realities of the industry, emphasizing personal hardships alongside professional successes. The curriculum covers a broad spectrum of essential topics, including long-term career sustainability, marketing strategies, intellectual property protection, and the legal implications of user-generated content. Furthermore, the sessions address the intersection of game development with other creative industries and explore methods for streamlining production to remove technical bottlenecks.
The conference methodology prioritizes practical application and transparency, utilizing case studies and technical breakdowns to illustrate core concepts. Attendees gain insights into the conceptual processes behind indie titles, with specific focus on games such as Sky: Children of the Light, Figment, and Creed. By combining high-level business strategy with artistic perspective and live, behind-the-scenes development commentary, the event equips participants with the tools necessary to transition from merely surviving in the industry to thriving within it. The initiative ultimately advocates for a shift toward a more collaborative, artist-centric approach to game development.
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