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Create free accountand we're gonna play the dreadful whispers today with a couple of disclaimers first disclaimers I have played this game before this is not a blind playthrough second disclaimer is there are a couple of spoilers ahead third disclaimers were not gonna play through the entire game just a little bit the game came out today so I highly encourage you that if you want to play the game if you like what you see then just check out the dreadful whispers on Steam and play the game yourself that's pretty much the main point of this livestream anyway to just show you the game and if you like what you see then you can buy it just just trying to help Noah out a little bit here know us in the chat as well hey welcome black star Congrats on your game release really hope it does well and we'll actually have a look at what Noah produced right now let's go please let me know if the volume or anything like that needs adjustments I think you can hear me fine
is that correct am I am I correct in that assumption okay okay then let's go let's dive right into this experience in full HD full screen here we go a game by Noah Callie's the dreadful whisper okay as I've said I've played this before not blind and we'll play about half of the game I'm not one per century or half of the game is but we'll play about for one hour and then if you like what you see I'd encourage you to just try it out yourself and what I what I can already tell is that this looks so polished like the last time I played this it looked a little different I played on an earlier version of this now it is just I love
the colors I love the art of course I love the art it's a game by by Noah this is the first things you and you open up the game by the way Justin this really helps me to calm down just relaxing cup collecting a couple of these things here please please feedback on on the sound volume can you hear the game can you hear me you'll love it already yeah me too it looks a very nice [Music] and then here the mooch is already starting to shift a little bit what will happen these screen transitions as well
are just so juicy and they turn out really really nice [Applause] I think a giant monster is attacking us the story as far as I can tell leaves a little bit of room for interpretation but for the most part it is about fear and doubt overcoming fear and doubt so perhaps were fleeing from from the dark side within us or something like that there's some strange monster then we need to get away from what is happening oh nice
beautiful juicy lactose tea and you can see every level already feels so different and creative and the game does have hasn't even started yet this is just the intro sequence and there's already so much creative awesome stuff in here already [Music] I think the game is ten bucks I'm seeing a little bit less even because it's launched a discount so everyone I play this yourself and I'll keep saying this a couple more times just get it grab it yourself it's not super expensive and I feel like it's definitely worth it No something is clearly chasing us I really like the atmosphere of this all the good job - whoever made the music I forgot
about it sounds pretty epic okay did we escape I think we escaped I'm weak and tired and still scared but I'm safe here and then can see that it's all a lie oh how I wish I had left this place sooner I am suffocating that's a really cool mechanic which will come back later in the game little spoiler as I said spoilers ahead awesome
so here we have a moment rather pacing and slowing down a little bit which honestly gives me a time to breathe and look at chat a little bit so I I'd like yeah of course there's a link in the video that's pretty much the entire point is to make you click that link okay and I think we made it through the intro sequence here we go this is the dreadful whispers welcome welcome let's take a moment to breathe and look at the chat after this awesome introduction sound volume is fine right I really like
this what will affect CL has a pretty cool shader effect awesome awesome I think they're certain collectibles we can collect I already collected two of them apparently we'll see if you can find any of these and of course I don't want to continue I want to start a new game yes let's dive right into it a little louder game music okay I can make it a little louder this better we're climbing that mountain but there's that dangerous creature that doesn't let
us get up there my fear is that that creature probably represents fear doubt something's that's stopping us that's holding us back and our goal is probably to overcome that fear to overcome that doubt and this entire game it's probably just a metaphor for that that's my interpretation of it feel like there are probably different ways to look at it okay and the game starts out as a very nice puzzle game one thing to say here is that the game is not a puzzle game from what I can tell cause it shifts into a lot of different directions later on it's more of a crazy creative platformer that does a lot of different things but it starts out as a puzzler our goal is to get both of these little
creatures into the goal [Music] a switch with shift okay we can just jump in here and jump in here I love these three screens transitions there's all juicy so let's - porno I feel like it's quite different than Celeste and then the interesting thing you can see of course that the white figure can't stand on the black platforms and the black figure can't stand on the white platforms and starts out nice and easy easy peasy lemon squeezy and every level is just so beautifully designed [Music] typical noise out there I really like
that [Music] when I made the the games I'm home cutscene okay I'll shut up okay looking for something oh here's you that's really cool as well there are different paths that we can go now meaning that if you play the game you can just take the the other part and then you'll see different levels so one more incentive to get to get yourself no not I messed up Jonas but what I meant to say earliest that I'm when I made my game jam game
with no I was extremely impressed by how quickly you can make levels like this look beautiful like it's just so time efficient with that as well and it still looks so amazing and really really really impressed by that I'm just using that perch so I don't have to say envious [Music] okay slowly but surely starting to get a bit trickier and of course these puzzles are not the most difficult thing in the world but do you hear the whispers when you're when you play this game you're I feel like you're mostly a nerd for the for the experience for a cool adventure [Music] I'm pretty interesting thing about this
as well is that when Noah majors first deathlok's about the game he always said this is about indie platformer or sorry not a platformer a puzzle game but then in the end it turned out to be something completely entirely different [Music] it just starts out as a as a platformer what is this creature here saying you're going the wrong way okay I'll go the other way but that actually doesn't work okay hey cool that's the path split up here again which way do we want to go let's go that paths at the bottom there let's hope that was the right call oh and their section and ice collectible that I have not collected yet I'll take
that and hopefully not scratch the game doing so okay very nice I was was scared there for a second okay fair enough there we go you move cars are okay seems like left Oh I've actually never played this level very curious is it oh that looks awesome [Music] and how do how do i what do i do though okay sounds like that's that's it okay okay that was interesting and that's what I really like about this
game you never know what it throws at you next keep surprising you even though I've already played this before I'm building new stuff and we have two portals here again which bro means the path splits up here again what else would this mean right [Music] okay and this level I have seen I bet you're searching for the torch fool yeah I guess I'm searching for the torch not entirely sure why I'm searching for the torch guess I didn't really pay attention there [Music] yeah that game is amazing just need to check the chattering on them the stream
to see if everything still working yeah that was really stupid actually hey come on this can't be that difficult here we go that's what I'm talking about and these levels are just so nice and short and consumable just doesn't get boring under we're going to reach the peak of the mountain no we'll be the first mmm another collectible [Music]
now I think I know how to get past that jump jump and then jump of affection [Music] so some of these powers are actually quite clever some of these take your while to figure out when you were first trying them [Music] and know by the way how long did it take you to make this game something like eight months right that is really really impressive for a solo project the torch is a lie well then why are we searching for it I don't want to see it ooh nice what an awesome shift in atmosphere and
the music supports everything just so nicely oh I think this was one of the levels it took me a little longer to figure out or actually did it because it doesn't look that hard I can just jump in here collectible give me the collectible yes juicy and then both characters can also stand on this on this golden terrain [Music] Oh probably didn't even ever do that you get past that because I can bonds of these clouds [Music] nice I'm getting all those collectibles and telling you
[Music] oh what a lever portal down there okay here's another one of the levels that I haven't seen before I guess I'll have to catch that white character while so it's in the air and not like that ah no no no actually you know what to do I need to jump on top of that character I'm I am as a stupid it's not that hard yeah here we go
Oh somehow I forgot that I can't touch that let's ignore that nothing happened playing games on stream can be very embarrassing when you're doing them stuff like that but that Ultima kena what makes them entertaining I hope here we go now let's jump in there [Music] one of those creatures doing [Music] they're actually blocking the way interesting creepy
[Music] you're really enjoying this room Noah well while you're here give us some fun facts about the development there are loose oh no that was supposed to happen I was sure I messed up there somehow I just love the colors cadets and and bit confused [Music] seems like I can't those characters they can't rely on each other anymore that is the question right can they trust each other [Music]
nobody is allowed to touch that ceiling so what do we do about that now now actually we need to do the other way around okay college [Music] by the way I remember from from publishing Islanders that that first day is really exciting when you release your game and one of the most exciting exciting things about is the aesthetic steam takes a really long time to update your sales numbers so you might not even know how many games you sold until tomorrow or something like that that's one of the things that definitely stressed me out the most oh yeah but character cannot stand there all right
yeah I guess how can resolve this this looks hard hmm no clearly not like that [Music] maybe maybe from here [Music] that is the thing I'm not supposed to touch [Music] okay okay okay no but I know how to do
it now I solved it haha did you solve it no I don't think the threat some way smarter and now I forgot the solution we go [Music] okay now don't mess it up Jonas please my brain can't enter doing that again [Music] okay what how did I do that here here here I remember right there at
least you don't have to replay a lot right the levels are very short so this game for the most part doesn't involve a lot of frustration no I just want to jump on top of that [Music] I can already hear the dreadful whispers [Music] here we go that's what I'm talking about let's go to this portal [Music] oh and also those difference difference in scale are quite interesting [Music] how can I get that collectible though [Music]
let's try it like this [Music] okay see at least that worked that was close [Music] you can do this Blackthorne thank you for the encouragement and thanks fall of the FS in the chat okay although that kind of switch again f-for my brain please okay let's give that character a little boost the golden torch it's over there it's a mighty thing to behold
I thought the torch was a lie [Music] let's hope at least the cake is not a lie oh there's a torch instead the torch [Music] [Laughter] these clowns are so awesome laughs the torch no oh here comes the cave level I think I remember the cave level the cave level was already awesome the last time I played it can only be better now hello people oh I just wanted to share your
fire you didn't like that I can have your fire no okay I don't want your fire you look ugly Oh actually maybe that was the torch yeah chief man unlock the torch we have the torch yes well maybe the monsters want the torch as well [Applause] I wonder if the torch represents something as well and if if so what does the torch represent no you're not
getting the charge I'll keep it now stay away I keep the torch so see until here it was pretty puzzly and now the game is slowly but surely turning it into something very different something horrible is going to happen yeah it's very very interesting I like and now we have an entirely new mechanic once again and make a beat with that that looks really cool nice change colors with space okay so I don't need the moss but I'll need the mouse later actually I
don't know if you'll make it for that point for how long have you been playing because lucky let's keep playing ah the obvious solutions here we get past it with this character and then we'll change the color and go over here so that is one more button my brain needs to handle oh this looks really cool [Music] I feel tiny inside I really like him like the music I like that it has some slower moments now I think that was not the case when I last
played again I think I need to go down there just to get the other character past butt hole here and now I should just be able to press space to switch the colors here we go hahaha McBrain stop holding me back [Music] well honestly it looks like the character who's saying stop holding me back is actually holding the other one back it looks like that right or am I crazy [Music]
[Music] now that was the wrong button I meant to press space you didn't see that that deleted from your memory place here and now I press spaces too early if this is too painful for you to watch then just buy the game yourself and try to do better okay here we go that should be it the torches and take on long
[Music] hmm actually if one character weights down there we can probably get up there one character after another [Music] and first of all let's get this character up here if I manage to do that ah but I have to get both characters into the same one right but that should be possible yeah yeah it's one of those
puzzles that looks harder than it actually is [Music] you're not as stupid as me that is of course the torch won't help me out of that one [Music] [Music] let's ignore that furnace at least there's no time pressure otherwise I'd be hopelessly lost [Music] hmm okay that's interesting guess we just have to pick one portal and then [Music] jump in there
[Music] [Music] this is very interesting you can see there's a lot of very interesting creative stuff in the game and I can guarantee you there's more where that came from especially at the end of the game just gets crazier and crazier [Music] [Music]
this actually helped no this doesn't help at all [Music] interesting this puzzle is probably not all the chart fonts you figure out the solution who in the chat already figured out - the solution hmm how's it done I just see no good job there yeah how many tracks are there how many music tracks quite a couple I assume I don't know the exact number [Music]
fifteen music tracks [Music] I think I know this is not the way waters we just put that character here that's so easy what the hell God also what the hell is that those creatures were very very strange they're very Noah I should say [Music] probably pretty straightforward as well
[Music] see I managed to [Music] make both of them fall down at once I thought there was an achievement for that that's why I did that that's what's the reason [Music] I can just stand on that golden thingy there [Music] that was the wrong color but the idea was right [Music] let's not talk about it I don't want to talk about it
there's meaning there as well behind watch then I miss the context of it and I feel like there's probably a lot of hidden meaning behind a lot of things in this game yeah let's stand on that golden thingy and let's not mess up this time it's all the correct buttons you can't get past that that's shame [Music] oops [Music] well how does that work then [Music]
ah I'm stupid I'm stupid I just have to switch the color that's it you can get past that quite easily ha no our games so easy way too easy [Music] just when I breathe in the atmosphere of this in full-screen to you for a sec so you can and the others looks like I just really like the art style so nice [Music] very very nice [Music] you're there
[Music] probably miss the secret here if you like there was more more to that level oh no oh no I remember that level is like one of the hardest levels or one of the one of the next ones no that was exactly the wrong color there you go in there [Music] it's so far so good I think like there's another variation of this level later on yeah this come on actually that wasn't all that bad
[Music] I started already I can hear a lot of scary screams in the background it's quite unsettling [Music] cutscene time okay fall here's the KF level thought I already was in the cave no the torch doesn't work and there are monsters chasing us hmm welcome to the cave you'll be safe here marshal approach sake Google people
peepee [Music] well something but the cave has has has some of my favorite characters like the characters in the cave are just so awesome which character do we have here I'm terrified I'm never going out again never it's all to horrible saviors why do I feel so afraid and vulnerable so my interpretation of this cave is that this is just the cave for all of the people who are afraid hide from their fears oh I tried pressing space seems like I
can't switch the colors anymore just miserable creatures hiding from their fears yeah pretty much confirms my theory why can't I breathe I thought I would be healthy and safe here I just realized that preachers two heads arguing with itself I love this character so much [Music] I don't think ever really I ever really
lived I've just existed in this cave for so long all of these awesome Noah zones for that as well dee dee doo dee dee [Music] don't hate yourself eating yourself is not a good strategy one awesome screen [Music] like I really feel really feels like every single level every single screen is some artwork that you can play through [Music]
why did I stay here by the way guys after the caves we'll call it quits well I think the cave goes for a couple more more levels I'm - I'm going to die now or am I already dead in this cave nobody's meant to stay here for long we're meant to fly to soar to live without boundaries well then just go out go outside it's not safe here many more died here than out there I feel like there's there's a lot of truth in that if you just keep hiding from your fears it might actually end up being away more dangerous than just facing your fears head-on
feel like the monster wants us to stay in the cave as well oh god what's happening and then here's where new mechanics come into the game where you can now highlight stuff with your mouse and stuff like that but this is where we'll end the playthrough and if you want to keep playing keep exploring this game I think that's about half of the game maybe a little more maybe a little bit less but as you have seen there are also multiple paths so if you play the game just take a different path than I did and you'll probably have quite a bit of a different experience with different
levels to explore see if you can beat me if you can do better than me yeah I really enjoyed this I will definitely keep playing make sure to check out the dreadful whispers on Steam I'll stay here for a little bit to have a chat or a couple more minutes yeah and then tomorrow there will obviously be a normal normal game dev upload if you knew here to this channel I upload game def content as well yeah this game turned out really awesome now we can can explore a different dimension in this level here hidden platforms and now those two characters have merged somehow like interesting stuff in this game just keeps happening never gets old never gets boring and 7li
Rathod for ten bucks I can highly recommend get it safe very nice that's the dreadful whispers what do you think did you like what you saw it was fun to see you playing that's right two year Blackthorne actually stuck around for the entirety of the stream as well is awesome [Music] the furnace here I'm interested in how to find the players for your game marketing-wise just idea for a video that's an interesting idea for a video feel like that is something a lot of game developers struggle with just marketing
in general getting the word out there making sure you find a player base for your game and I feel like having a YouTube channel is definitely one thing that already helps so much I'm sure most game will get at least a couple of downloads just based on a suit of channel and hope hope a lot more people will find the game after that looks amazing yes agreed agreed there are some X will you be swimming more of the snow that's that's about it for this game yeah all of the voices and all of the characters are really awesome really really one of the highlights of the game even though this game has a lot of highlights of course okay so we'll start by making some prototypes to then a
level then a texture switch then improve it and then sounds like a good plan dark lion games hi you're too late it's already over I'm trying to grow my channel too sheriff in case you haven't seen my my latest video about how to roll a channel as a game developer check that out are you proxy that's right you're sticking around here one will will use never be done can you make let's play which I will you snail will probably still take a while to be honest move probably come out 2020 summer and 2020 let's not specify it too much still a lot a lot to be done ok let's not run this too much into a
general question round [Music] we can keep it somewhat on topic even though I probably can't answer a lot of dreadful whispers questions anyways right awesome yeah I always have my my difficulties with ending the stream because it's always that fun but let's just make it short and without any pain I'll just say bye and then in one of the upcoming development streams I really smell we'll just chat about all of those other questions you have just make sure to check out Noah's game link in description and then I'll see you in the next one the dredge whispers you
[Music] [Music] you
The Dreadful Whispers, a solo-developed puzzle-platformer created by Noa Calice under the Blackthornprod banner, serves as a compelling case study in independent game design. Developed over an eight-month period, the title distinguishes itself through a sophisticated blend of atmospheric storytelling and mechanical innovation. By focusing on short, consumable levels that prioritize clever environmental manipulation and character-switching mechanics, the game successfully avoids common pitfalls like excessive backtracking or player frustration, maintaining a consistent sense of engagement throughout the experience.
The game’s design philosophy centers on the evolution of both gameplay and tone. As players progress, they encounter increasingly complex puzzles that utilize color-switching and environmental interaction to mirror the narrative’s exploration of fear, doubt, and existential struggle. This thematic depth is reinforced by a distinct visual style and high-quality audio design, which work in tandem to create an immersive, unsettling atmosphere. The inclusion of non-linear exploration and branching paths ensures that the experience remains dynamic, offering unique challenges and hidden mechanics that cater to varied playstyles.
Beyond its technical and artistic merits, the project highlights the critical intersection of development and community building. The success of the title is attributed not only to its polished mechanics and evocative voice acting but also to the strategic use of digital platforms like YouTube to cultivate a dedicated player base. By leveraging these channels for marketing and outreach, independent developers can effectively bridge the gap between creative execution and commercial visibility, establishing a sustainable model for future indie projects within the broader gaming industry.
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