In July 2023, a federal judge in San Francisco ruled in favor of Microsoft, denying the U.S. Federal Trade Commission’s request for a preliminary injunction to block the company’s $69 billion acquisition of Activision Blizzard. The court concluded that the FTC failed to provide sufficient evidence that the merger would substantially harm competition in the gaming console, subscription, or cloud gaming markets. Specifically, the judge found no proof that Microsoft intended to make the Call of Duty franchise exclusive to Xbox, noting that Microsoft had made public and legal commitments to keep the title on PlayStation for ten years.
The ruling relied on an extensive evidentiary record, including nearly three million documents produced by the parties, which contained no internal communications contradicting Microsoft’s stated intent to maintain multi-platform availability for its key titles. The court also dismissed concerns regarding the potential for anticompetitive behavior in cloud gaming, citing Microsoft’s existing agreements to bring Activision content to competing platforms like Nvidia’s GeForce Now. Furthermore, the judge characterized the console market as shrinking rather than growing, suggesting that the acquisition was unlikely to result in the monopolistic outcomes feared by regulators.
While the FTC signaled its intent to pursue further legal steps to protect consumer interests, the decision marked a significant victory for Microsoft. The ruling also prompted the United Kingdom’s Competition and Markets Authority to pause its own legal challenge to discuss potential restructuring of the deal. This outcome highlights the challenges regulators face in proving anticompetitive intent in the modern gaming landscape, particularly when companies provide clear, enforceable commitments regarding platform parity and content distribution.