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International Journal of Serious Games
Distilling the key insights…
How can a foundation be outlined for a successful serious game to increase reading engagement Thomas Bjørner1, Mads Strømberg Petersen1, Gustav Søgaard Jakobsen1, Daniel Bredgaard Hendriksen1, Niklas Lee Skjold Hansen1 1Aalborg University, Department of Architecture, Design & Media Technology, Denmark This study aims to support a mandatory reading of a novella for high school students by a serious game. The study includes 41 students.
European Conference on Games Based Learning (ECGBL) · 2026