Updated Mar 17, 2026 by Nacon
Financial · July 24, 2023
Published by Nacon
NACON reported consolidated sales of €38.5 million for the first quarter of the 2023/24 financial year, representing a 9.3% decrease compared to the same period in the previous year. This performance reflects a transitional phase for the company, characterized by a stable gaming software segment and a significant decline in hardware accessories. While the gaming business remained relatively flat at €27.4 million, new game releases saw a 4.5% increase in revenue. This growth was driven by the strong performance of titles such as Ravenswatch, Tour de France, and TT Isle of Man Ride on Edge 3, which offset the underperformance of The Lord of the Rings: Gollum. The accessories division experienced a 25.5% drop in sales, falling to €10.4 million. This decline is attributed to market cycles, though management anticipates a recovery starting in the third quarter as the installed base of current-generation consoles grows and new premium peripherals are launched. Back catalogue sales also saw a slight contraction of 6.8%, totaling €11.8 million, which the company attributes to a high comparison base from the previous year’s exceptional growth. Despite the initial quarterly dip, the outlook for the remainder of the 2023/24 fiscal year remains positive. The company confirmed its annual guidance, projecting strong growth in both sales and operating income. This optimism is supported by an aggressive release schedule featuring approximately 20 new titles, including high-profile games like RoboCop: Rogue City and Gangs of Sherwood. The strategy focuses on leveraging a diverse portfolio of 16 development studios and a global distribution network to capitalize on upcoming software launches and a revitalized accessories market.
Press release Lesquin, 24 July 2023, 18:00 CEST FIRST-QUARTER 2023/24 SALES: €38.5 million CONFIRMATION OF 2023/24 GUIDANCE NACON (ISIN FR0013482791) today publishes its consolidated sales for the first quarter of its 2023/24 financial year (period from 1 April to 30 June 2023). IFRS (€ million) 2023/24 2022/23 % change Sales First quarter (April-June)<sup>(1)</sup> 38.5 42.4 -9.3% Gaming 27.4 27.6 -0.7% of which: Catalogue 15.6 14.9 +4.5% Back catalogue 11.8 12.7 -6.8% Accessories 10.4 14.0 -25.5% Other<sup>(2)</sup> 0.6 0.7 -21.6% (1) Unaudited figures (2) Mobile and Audio sales Sales in the GAMING BUSINESS were stable year-on-year at €27.4 million. Catalogue sales (new games) rose by 4.5% to €15.6 million. Despite the weak performance of The Lord of the Rings Gollum<sup>TM</sup> , sales of Tour de France and TT Isle of Man Ride on Edge 3 were 20% and 10% higher respectively than those of their previous versions, while the performance of Ravenswatch, available in early access since April 2023, was exceptional. Back catalogue sales (games released in previous years) fell 6.8% to €11.8 million, affected by their high base for comparison after months of strong growth.
hose of their previous versions, while the performance of Ravenswatch, available in early access since April 2023, was exceptional. Back catalogue sales (games released in previous years) fell 6.8% to €11.8 million, affected by their high base for comparison after months of strong growth. ACCESSORIES: The upturn in the sales trend, which began at the end of the last financial year, will be confirmed in September because pre-orders of new controllers and headsets are excellent. Outlook for 2023/24 As previously announced, 2023/24 will be a busy year in terms of new releases, with around 20 games due to come out during the period. Two new games will be released in the second quarter: Overpass2 and AD Infinitum. The release schedule in the third quarter will be packed, including Robocop: Rogue City, Gangs of Sherwood, Cricket24 and Astérix & Obelix: Heroes. Despite a high base for comparison, back catalogue sales will continue to rise due to the addition of games released in 2022/23, and growth should resume in the second quarter. Finally, the Accessories business should start to recover from the third quarter due to growth in the installed base of new consoles and the release of several very promising new products. As a result, NACON remains confident that it will achieve strong growth in sales and operating income in the 2023/24 financial year.
Next key event: Publication of second quarter 2023/24 sales on 30 October 2023 after the market close ABOUT NACON 2022/2023 SALES: NACON is part of the Bigben group and was formed in 2019 to optimise its areas of expertise and generate €156.4 million synergies between them in the video game market. Combining its 16 development studios, AA video game publishing and the design and distribution of premium gaming peripherals, NACON has 30 years of expertise in serving gamers. This new unified business gives NACON a stronger position in its market and enables it WORKFORCE to innovate by creating new and unique competitive advantages. Over 1000 employees Listed on Euronext Paris, compartment B – Index: CAC Mid&Small ISIN: FR0013482791; Reuters: NACON.PA; Bloomberg: NACON:FP). INTERNATIONAL PRESENCE 23 subsidiaries and a distribution network CONTACT: in 100 countries Cap Value – Gilles Broquelet [email protected] - +33 1 80 81 50 01 https://corporate.nacongaming.com/
NACON reported a significant increase in financial performance for the 2023/24 fiscal year, ending March 31, 2024. Annual non-IFRS sales reached €170.7 million, representing a 9.5% increase over the previous year. This growth was particularly evident in the fourth quarter, where sales rose 9.8% to €41.0 million. The company’s gaming division served as the primary driver of this expansion, with annual gaming sales increasing 14.9% to €104.0 million. This performance was bolstered by a heavy release schedule of 19 titles, including the commercial success of Robocop: Rogue City and Cricket 24. The gaming segment's growth was fueled by a 21.2% rise in new catalogue sales over the full year, while the back-catalogue remained resilient with a 7.4% increase. In the fourth quarter specifically, new game sales rose 16.3% following the release of titles such as Taxi Life and War Hospital. The accessories division also showed momentum, growing 13.1% in the final quarter to €13.8 million. This surge was attributed to the successful launch of premium peripherals like the RIG 600 PRO headset and the REVOLUTION 5 PRO controller, which saw particularly strong adoption in the United States. Looking ahead to the 2024/25 fiscal year, the company anticipates continued growth in operating income that outpaces sales increases. The strategy involves a pipeline of approximately 15 new releases, including high-profile titles such as Test Drive Unlimited: Solar Crown and early-access launches for Greedfall II and Terminator: Survivors. With a global presence across 100 countries and a workforce of over 1,000 employees, the company expects its expanding installed base of consoles and a strengthening back-catalogue to provide a solid foundation for the upcoming financial period.
Nacon reported consolidated sales of €70.8 million for the first half of the 2023/24 financial year, covering the period from April 1 to September 30, 2023. This represents an 8.7% decline compared to the same period in the previous year. The downturn was primarily driven by a lighter release schedule in the second quarter and a high base for comparison from the prior year. Gaming sales fell 5.7% to €44.3 million, while the accessories segment saw a 12.7% decrease to €24.9 million. Despite the overall decline in the first half, the back catalogue returned to growth in the second quarter, rising 5.2% to €9.3 million. The accessories market also showed signs of recovery, particularly in the United States, supported by an expanding installed base of current-generation consoles and strong demand for gaming headsets. Management attributes the temporary dip in new game sales to the timing of releases, noting that only two titles launched at the very end of the second quarter. The outlook for the remainder of the 2023/24 fiscal year remains positive, with the company confirming its guidance for strong growth in both sales and operating income. This optimism is supported by a dense release schedule in the second half, including high-profile titles such as Robocop: Rogue City, which achieved record presales, and Cricket 24. Additionally, the launch of premium hardware, such as the Revolution 5 Pro controller and the RIG 600 PRO headset, is expected to drive significant revenue growth in the accessories division through the end of the calendar year and into the fourth quarter.
NACON reported consolidated sales of €52.9 million for the third quarter of the 2024/25 financial year, representing a 10.3% decrease compared to the same period last year. Despite this quarterly dip, total sales for the first nine months reached €129.9 million, a 2.5% increase over the previous year. The performance reflects a divergence between the gaming and accessories segments, with gaming revenue falling 23.7% to €25.4 million due to a lack of major new releases compared to the prior year’s success of RoboCop: Rogue City. However, back-catalogue sales grew by 24.5% to €15.6 million, validating the long-term value of the existing portfolio. The accessories division grew by 5.3% to €25.2 million, driven by strong demand for RIG headsets and Revolution 5 Pro controllers in the United States and Australia. This growth occurred despite the postponement of several key products, including the Cobra seat and the Xbox Revolution X Unlimited controller, into 2025. To enhance supply chain efficiency and internalize value, the company announced plans for a new accessory production plant in France, expected to be operational later in 2025. Looking ahead, the company expects a slight increase in full-year sales but anticipates a potential decrease in operating income due to product delays. The outlook for the 2025/26 financial year remains optimistic, supported by a busy release schedule of approximately ten new games and the anticipated launch of the Nintendo Switch 2. NACON plans to capitalize on this new hardware with a dedicated range of compatible games and accessories, forecasting strong growth for the first half of the upcoming fiscal year.
Nacon achieved significant revenue growth during the first quarter of the 2022-2023 fiscal year, reporting sales of 42.4 million euros. This represents a 25.8% increase compared to the same period in the previous year, driven primarily by a surge in the video game publishing segment. While the company experienced a contraction in its hardware division, the overall financial performance remains aligned with long-term strategic goals, leading to the confirmation of full-year targets including sales exceeding 250 million euros and current operating income surpassing 50 million euros. The video game segment served as the primary growth engine, with sales rising 126.2% to 27.6 million euros. This performance was bolstered by successful new releases such as Vampire: The Masquerade - Swansong and annual sports franchises, alongside a 38.7% increase in back-catalogue revenue. The integration of Daedalic Entertainment and expanded platform distribution deals significantly enhanced the value of older titles. Conversely, the accessories division saw a 31.8% decline in sales to 14.0 million euros. This downturn is attributed to a high year-over-year comparison base, ongoing global console shortages, and inventory adjustments within retail distribution networks, though the company noted market share gains in the United States headset market. Looking ahead to the remainder of the fiscal year, the outlook remains positive despite the rescheduling of high-profile titles like The Lord of the Rings: Gollum to the second half of the year. The upcoming pipeline includes several key releases intended to maintain momentum. Headquartered in France and operating globally with over 900 employees, Nacon continues to leverage synergies between its 16 development studios and its premium peripheral business to solidify its position in the AA gaming market.