1 free read left. Create a free account for unlimited reading + AI research.
Create free accountFinancial report
CD Projekt
The CD PROJEKT Group maintained a robust financial and operational position during the first half of 2025, characterized by a strategic focus on its core intellectual properties, The Witcher and Cyberpunk. The company generated 443 million PLN in consolidated sales revenue and a net profit of approximately 155 million PLN. While net profit experienced a marginal year-over-year decline of 7.7% due to elevated promotional expenditures for the Nintendo Switch 2 release of Cyberpunk 2077 and specific tax adjustments, the organization remains debt-free with equity comprising 90.1% of its balance sheet.
Operational activity centered on the "franchise flywheel" strategy, which prioritizes long-term development of major titles. Significant resources were directed toward the pre-production of Cyberpunk 2 and the ongoing development of The Witcher 4, evidenced by a 29.1% increase in development project expenditures. The company also expanded its multimedia footprint with the announcement of Cyberpunk: Edgerunners 2 and solidified its market presence through a strategic partnership with Scopely and the integration of its titles into subscription services like PlayStation Plus. Distribution remains concentrated, with Valve and Sony accounting for over 56% of total sales.
The Group’s workforce of 1,248 employees remains heavily concentrated within the CD PROJEKT RED development segment. Despite a minor net loss in the GOG.COM division, the overall corporate structure remains stable, supported by consistent leadership from the founding shareholders and the execution of long-term incentive programs tied to performance targets. While the company navigates ongoing legal and tax matters, including a pending dispute before the Supreme Administrative Court, its strong cash flow from operating activities continues to fund both internal development pipelines and infrastructure projects like the new Warsaw campus.
11 bit studios · 2026