Updated Mar 17, 2026 by Nacon
Financial · October 28, 2024
Published by Nacon
Nacon achieved significant financial momentum during the second quarter of the 2024/25 fiscal year, reporting consolidated sales of €44.7 million. This represents a 38.5% increase compared to the same period in the previous year. For the full first half of the year, spanning April to September 2024, total sales reached €77.0 million, a 13.6% year-over-year improvement. This growth was primarily driven by a surge in the gaming division, which saw a 65.4% increase in quarterly revenue, bolstered by both new releases and a robust back catalogue. The publishing segment benefited from the launch of Test Drive Unlimited: Solar Crown, which ranked among the top five best-selling games in its distribution territories despite initial server stability issues. Additionally, the PC release of Ravenswatch met with a positive reception, building a community of over 600,000 active players. The back catalogue grew by 38.8%, sustained by the continued performance of titles like Robocop: Rogue City and Taxi Life. Meanwhile, the accessories division maintained steady growth of 8.7% for the quarter, led by strong demand for premium controllers and headsets in the United States and Australian markets. Looking ahead to the remainder of the 2024/25 fiscal year, the outlook remains positive with a busy release schedule across sport, racing, adventure, and simulation genres. New hardware launches, including racing peripherals and Xbox-compatible controllers, are expected to further diversify revenue streams. Based on these results, the company has confirmed its full-year growth targets and anticipates a continued increase in operating income, supported by its integrated model of game publishing and peripheral design.
Press release Lesquin, 28 October 2024, 18:00 CEST STRONG SALES GROWTH IN THE SECOND QUARTER OF 2024/25 TO €44.7 MILLION, AN INCREASE OF 38.5% CONFIRMATION OF FULL-YEAR 2024/25 GROWTH TARGETS NACON (ISIN FR0013482791) today publishes its consolidated sales for the first half of its 2024/25 financial year (period from 1 April to 30 September 2024). IFRS (€ million) 2024/25 2023/24 Change Sales First quarter (April-June) 32.3 35.5 -9.0% Second quarter (July-September) 44.7 32.3 +38.5% Gaming 27.9 16.9 +65.4% of which: Catalogue 14.9 7.5 +98.5% Back catalogue 13.0 9.3 +38.8% Accessories 15.7 14.5 +8.7% Other<sup>(1)</sup> 1.1 1.0 +15.1% First half (April-September) 77.0 67.8 +13.6% Gaming 45.7 41.3 +10.7% of which: Catalogue 18.8 20.1 -6.6% Back catalogue 26.9 21.2 +27.1% Accessories 29.0 24.9 +16.6% Other<sup>(1)</sup> 2.3 1.6 +44.3% (1) Mobile and Audio sales Sales in the second quarter of 2024/25: strong growth in all businesses
6.9 21.2 +27.1% Accessories 29.0 24.9 +16.6% Other<sup>(1)</sup> 2.3 1.6 +44.3% (1) Mobile and Audio sales Sales in the second quarter of 2024/25: strong growth in all businesses Gaming sales showed very strong impetus in the second quarter of 2024/25, coming in up 65.4% at €27.9 million. Catalogue sales (new games) amounted to €14.9 million, an increase of 98.5%. That rapid growth was driven in particular by: - The release of Test Drive Unlimited: Solar Crown<sup>TM</sup> in September. After initial technical difficulties, related mainly to servers struggling to cope with the large number of people wanting to play the game, development teams took the action needed to stabilise the network infrastructure and provide the best gaming experience. On release, the game was one of the top five best-selling games in the countries in which it is distributed. With the server problems now resolved, Test Drive Unlimited: Solar Crown<sup>TM</sup> is continuing to sell well. The game will also be improved with regular updates and new seasons, such as “Return of Ibiza”, which will be available from December. The initial gaming experience will also be enhanced gradually in future seasons with large amount of additional content. - The excellent reception of Ravenswatch<sup>TM</sup> , which was released on PC on 26 September and has major sales potential on consoles (release scheduled for 28 November).
e will also be enhanced gradually in future seasons with large amount of additional content. - The excellent reception of Ravenswatch<sup>TM</sup> , which was released on PC on 26 September and has major sales potential on consoles (release scheduled for 28 November). This game, which was initially
available on early access, has already built a community of more than 600,000 active gamers and still appears on more than 700,000 residual wishlists*. The Back Catalogue (games released in previous years) again saw strong growth. Its sales rose by 38.8% to €13.0 million. That growth was supported by the large number of successful games released in 2023/24 (Robocop: Rogue City<sup>TM</sup> , Taxi Life<sup>TM</sup> , Welcome to Paradize<sup>TM</sup> etc.). The Accessories business also continued to post firm growth, with sales up 8.7% at €15.7 million. RIG 600 PRO headsets and REVOLUTION 5 PRO controllers continued to see very positive momentum in the US and Australia. Outlook for the coming months The Gaming release schedule will be busy, with the release of several games in all four of NACON’s specialist genres in the second half of 2024/25. - Sport: Rugby25<sup>TM</sup> . - Racing: MXGP: The Official Motocross Videogame<sup>TM</sup> and Endurance<sup>TM</sup> . - Adventure: Ravenswatch<sup>TM</sup> on console, Terminator: Survivors<sup>TM</sup> and Dragonkin. - Simulation: Ambulance Life<sup>TM</sup> . The Accessories business will see the launch of several premium products in the third quarter: - For fans of motor racing games, a REVOSIM steering wheel, a COBRA chair and a STAND DRIVE PRO racing stand. These product launches are the result of convergence between NACON’s video game publishing and accessories businesses. - The Revolution X Unlimited handset for Xbox.
- For fans of motor racing games, a REVOSIM steering wheel, a COBRA chair and a STAND DRIVE PRO racing stand. These product launches are the result of convergence between NACON’s video game publishing and accessories businesses. - The Revolution X Unlimited handset for Xbox. In 2024/25, because of its strong market positions in its two business areas, NACON is confident that it will continue to generate growth, accompanied by a further increase in operating income. * Residual wishlists: purchase intentions not yet realised. Next event: First-half 2024/25 results Press release: 25 November 2024 after the market close SFAF meeting: 11am on 26 November 2024 ABOUT NACON 2023/24 IFRS SALES€167.7MILLION NACON is part of the Bigben group and was formed in 2019 to optimise its areas of expertise and generate 2023/24 OPERATING INCOME: synergies between them in the video game market. Combining its 16 development studios, AA video game €20.9MILLION publishing and the design and distribution of premium gaming peripherals, NACON has 30 years of expertise in serving gamers.
between them in the video game market. Combining its 16 development studios, AA video game €20.9MILLION publishing and the design and distribution of premium gaming peripherals, NACON has 30 years of expertise in serving gamers. This new unified business gives NACON a stronger position in its market and enables it to innovate by creating new and unique competitive advantages. Listed on Euronext Paris, Compartment B–Index: CACMid&Small WORKFORCE ISIN: FR0013482791; Reuters: NACON.PA; Bloomberg: NACON:FP Over1,000 employees CONTACT: Cap Value–Gilles [email protected]+33 (0)1 80 81 50 01 INTERNATIONAL PRESENCE 23 subsidiaries and a distribution network in 100 countries https://corporate.nacongaming.com/
Nacon reported consolidated sales of €32.3 million for the first quarter of the 2024/25 financial year, covering the period from April to June 2024. This represents a 9.0% decrease compared to the same period in the previous year, primarily driven by a high base of comparison in the gaming segment. While overall gaming sales fell 27.1% to €17.8 million due to a lighter release schedule for new titles, the company saw significant growth in other areas. Back-catalogue sales rose 17.9% to €14.0 million, bolstered by the continued performance of titles like Robocop: Rogue City, while the accessories division grew 27.5% to €13.3 million, fueled by strong demand for premium controllers and headsets in the United States and Australia. The strategic outlook remains optimistic as the company expects to resume growth in the second quarter. This confidence is supported by a robust release pipeline featuring approximately 15 games for the full year, including high-profile titles such as Test Drive Unlimited: Solar Crown, which has already set internal records for pre-orders. Additionally, the accessories segment is expected to benefit from the launch of the new REVOSIM brand, positioning the company as a comprehensive provider of both software and hardware for the motor racing market. Despite the initial quarterly dip in revenue, management has confirmed its full-year targets for growth and increased operating income. The company’s financial position was further strengthened by a successful capital increase in July 2024, providing additional resources to develop its gaming pipeline. With 16 development studios and a distribution network spanning 100 countries, the group aims to leverage synergies between its AA publishing activities and its premium peripheral business to maintain its competitive advantage in the global video game market.
NACON reported consolidated sales of €52.9 million for the third quarter of the 2024/25 financial year, representing a 10.3% decrease compared to the same period last year. Despite this quarterly dip, total sales for the first nine months reached €129.9 million, a 2.5% increase over the previous year. The performance reflects a divergence between the gaming and accessories segments, with gaming revenue falling 23.7% to €25.4 million due to a lack of major new releases compared to the prior year’s success of RoboCop: Rogue City. However, back-catalogue sales grew by 24.5% to €15.6 million, validating the long-term value of the existing portfolio. The accessories division grew by 5.3% to €25.2 million, driven by strong demand for RIG headsets and Revolution 5 Pro controllers in the United States and Australia. This growth occurred despite the postponement of several key products, including the Cobra seat and the Xbox Revolution X Unlimited controller, into 2025. To enhance supply chain efficiency and internalize value, the company announced plans for a new accessory production plant in France, expected to be operational later in 2025. Looking ahead, the company expects a slight increase in full-year sales but anticipates a potential decrease in operating income due to product delays. The outlook for the 2025/26 financial year remains optimistic, supported by a busy release schedule of approximately ten new games and the anticipated launch of the Nintendo Switch 2. NACON plans to capitalize on this new hardware with a dedicated range of compatible games and accessories, forecasting strong growth for the first half of the upcoming fiscal year.
Nacon reported consolidated sales of €70.8 million for the first half of the 2023/24 financial year, covering the period from April 1 to September 30, 2023. This represents an 8.7% decline compared to the same period in the previous year. The downturn was primarily driven by a lighter release schedule in the second quarter and a high base for comparison from the prior year. Gaming sales fell 5.7% to €44.3 million, while the accessories segment saw a 12.7% decrease to €24.9 million. Despite the overall decline in the first half, the back catalogue returned to growth in the second quarter, rising 5.2% to €9.3 million. The accessories market also showed signs of recovery, particularly in the United States, supported by an expanding installed base of current-generation consoles and strong demand for gaming headsets. Management attributes the temporary dip in new game sales to the timing of releases, noting that only two titles launched at the very end of the second quarter. The outlook for the remainder of the 2023/24 fiscal year remains positive, with the company confirming its guidance for strong growth in both sales and operating income. This optimism is supported by a dense release schedule in the second half, including high-profile titles such as Robocop: Rogue City, which achieved record presales, and Cricket 24. Additionally, the launch of premium hardware, such as the Revolution 5 Pro controller and the RIG 600 PRO headset, is expected to drive significant revenue growth in the accessories division through the end of the calendar year and into the fourth quarter.
NACON reports consolidated sales of €167.9 million for the 2024/25 financial year ending March 31, 2025, representing a marginal increase of 0.1% compared to the previous year. While the company faced a 3.8% decline in gaming revenue due to a limited release schedule in the fourth quarter, this was offset by a 4.1% increase in accessories sales and a robust performance in back-catalogue titles. Back-catalogue sales grew by 31.2% over the full year to reach €58.6 million, demonstrating the sustained value of the company’s existing intellectual property. The financial results reflect a transitional period marked by the strategic postponement of several key games and hardware products into the 2025/26 fiscal year. Consequently, while annual sales remained stable, operating income is expected to be lower than the previous year, though it remains slightly positive. The fourth quarter specifically saw a 7.1% decline in sales, attributed to the lack of major new releases compared to the prior year’s success with high-performing titles like Robocop: Rogue City. Looking ahead, the company forecasts sharp business growth for the 2025/26 financial year, driven by a significantly busier release schedule featuring over ten games across sports, racing, adventure, and simulation genres. The accessories segment is also expected to expand following the launch of new Xbox controllers, premium racing peripherals, and a dedicated range for the upcoming Nintendo Switch 2. To support this growth and mitigate supply chain risks, the company is diversifying its manufacturing, utilizing facilities in Vietnam and preparing a new controller production site in France scheduled to open in late 2025.