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Aiming
Aiming’s financial results for the third quarter of the fiscal year ending December 2015 demonstrate significant growth in both revenue and profitability compared to the same period in the previous year. The company reported net sales of 9,392 million yen, representing a 130.2% increase, and an operating profit of 2,837 million yen, a substantial rise from the 91 million yen recorded in the prior year’s third quarter. This performance was driven primarily by the continued success of the mobile title "Logres of Swords and Sorcery: Goddess of Ancient," which maintained strong user engagement and monetization through real-time cooperative gameplay.
The company operates within the Japanese smartphone game market, which has seen rapid expansion in device penetration. However, management notes that market growth is beginning to decelerate as adoption among core demographics reaches a saturation point. To sustain its competitive position, the company has focused on expanding its existing portfolio and leveraging its expertise to license and localize international titles, such as "Himegami Emaki" and "Lost Regalia." These efforts have contributed to a robust financial position, with total assets increasing to 9,234 million yen and a strong equity ratio of 77.1%.
Despite the positive performance, the company has opted to maintain its initial full-year earnings forecast. This conservative stance is attributed to the inherent volatility of the smartphone gaming market, the difficulty in predicting long-term revenue, and the potential for increased marketing expenditures related to new title launches and seasonal events. The financial data provided reflects consolidated results for the nine-month period ending September 30, 2015, and adheres to Japanese accounting standards.
COLOPL · 2026