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Aiming
Aiming’s financial results for the first quarter of the fiscal year ending December 2015 reflect a period of significant growth and corporate development within the Japanese smartphone game market. The company reported quarterly net sales of 3,243 million yen, with an operating profit of 1,260 million yen and a quarterly net profit of 811 million yen. These results were driven primarily by the strong performance of the company’s flagship title, "Logres of Swords and Sorcery," which saw its cumulative downloads reach 6 million by April 2015, supported by effective television advertising campaigns and ongoing in-game events.
The company’s financial position strengthened considerably during this period, with total assets rising to 6,624 million yen, largely due to an increase in cash and deposits. This growth was bolstered by a public offering that significantly increased capital and capital reserves. As of the end of the first quarter, the company maintained a solid equity ratio of 79.1 percent. The business continues to focus on a single segment—online games—while prioritizing the expansion of existing titles and the development of new massively multiplayer online (MMO) games.
Looking ahead, the company has revised its full-year earnings forecast, projecting annual sales of 11,110 million yen and an operating profit of 2,800 million yen. Future growth strategies include the continued internal development of new titles and the pursuit of licensing agreements for international games. The company also successfully completed a third-party allotment of shares in April 2015 to secure additional funding for content development, operational costs, and marketing efforts, following its listing on the Tokyo Stock Exchange Mothers market in March 2015.
COLOPL · 2026