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Versus Evil

Company

Documents about Versus Evil

Cover of Folklore-Driven Representations of Femininity in Slavic-Coded Video Games: The Figure of Baba Yaga
Whitepaper5 pages

Folklore-Driven Representations of Femininity in Slavic-Coded Video Games: The Figure of Baba Yaga

This paper analyzes the representation of femininity, specifically geriatric femininity, through the figure of Baba Yaga in a selection of Slavic-themed video games published or produced between 2015 and 2025.

  • The study analyses eight Slavic-coded games released or announced between 2015 and 2025, including Eventide, Yaga, Black Book, Blacktail, Reka, Scarlett Deer Inn, Night is Coming, and The End of the Sun, some assessed via paratext or demos because they remain in production.
  • Across the sample, old age is rarely foregrounded even when Baba Yaga appears as a helper; she is often rendered youthful or simply young.
  • Where her aged features do appear, they are treated comically or designed to evoke sympathy through frailty.
DiGRAJun 2025
Cover of Acquisition: Versus Evil and Red Cerberus
Presentation16 pages

Acquisition: Versus Evil and Red Cerberus

This document outlines tinyBuild Inc.'s acquisition of Versus Evil, a global video game publisher, and Red Cerberus, an AAA-grade service provider.

  • TinyBuild Inc. acquired publisher Versus Evil and service provider Red Cerberus for a total maximum consideration of $31.3 million, consisting of $12.5 million in upfront cash and up to $18.8 million in deferred share-based payments.
  • The acquisition is projected to be marginally accretive in 2021 and approximately 10% accretive to earnings in 2022.
  • The combined entities generated $12 million in revenue with an EBITDA loss of $0.2 million during the 2020 fiscal year.
tinyBuild