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Cover of Games as Travel Guides: A Look at Meaningful Downloadable Content and Its Connection to Locational Context
Whitepaper9 pages

Games as Travel Guides: A Look at Meaningful Downloadable Content and Its Connection to Locational Context

This paper examines how video game developers and publishers increasingly ground their games in real-world locations, using location-specific downloadable content (DLC), promotional events, and partnerships with local businesses to draw players into travel and local commerce.

  • The paper argues that location-based game content can simultaneously benefit the gaming industry, tourism, and local economies, and proposes two design approaches: tying the game environment to a specific real place, or tying game content to a real-world culture that local businesses elsewhere can reinterpret.
  • The Monster Hunter Festival at Shibu Onsen drew more than 10,000 visitors during a low season, illustrating how game-linked events can drive tourism outside peak periods.
  • Collaborations extended the Monster Hunter brand across businesses, including the "Monster Hunter the Real" attraction at Universal Studios Japan and DLC distributed through 7-Eleven stores.
DiGRAJan 2016