Skip to main content

University of California Santa Cruz

Organization5 reports

5 reports, presentations and talks by University of California Santa Cruz in the Game Industry Library, the newest “Designing Doable and Locally-adapted Action Cards for an Interactive Tabletop Game” (2025).

Documents

Cover of Designing Doable and Locally-adapted Action Cards for an Interactive Tabletop Game
Whitepaper14 pages

Designing Doable and Locally-adapted Action Cards for an Interactive Tabletop Game

The development of interactive tabletop games serves as a strategic intervention to enhance community flood resilience by translating abstract climate risk guidelines into tangible, localized actions.

University of California Santa CruzSep 2025
Cover of On Video Game Balancing: Joining Player- and Data-Driven Analytics
Whitepaper25 pages

On Video Game Balancing: Joining Player- and Data-Driven Analytics

Effective video game balancing requires a hybrid methodology that reconciles subjective player sentiment with objective, large-scale empirical performance metrics.

University of California Santa CruzJun 2024
Cover of You Only Randomize Once: Shaping Statistical Properties in Constraint-based PCG
Whitepaper11 pages

You Only Randomize Once: Shaping Statistical Properties in Constraint-based PCG

The You-Only-Randomize-Once (YORO) technique provides a robust framework for procedural content generation that bridges the gap between rigid constraint satisfaction and flexible statistical sampling.

University of California Santa CruzMay 2024
Cover of The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?
Whitepaper14 pages

The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?

Text-to-image models are fundamentally altering the landscape of visual creativity by shifting the user’s cognitive focus from the direct manipulation of formal artistic elements—such as color, line, and shape—toward the conceptual recognition of objects and ideas.

University of California Santa CruzMay 2024
Cover of Exploring Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement
Whitepaper18 pages

Exploring Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement

Video game streaming platforms often face scrutiny regarding the presence of systemic bias, yet empirical evidence concerning viewer perception remains inconsistent.

University of CaliforniaMay 2024

Do you work at University of California Santa Cruz? Get a free report of how these documents are read and cited here.