Assassin's Creed Black Flag Resynced, a comprehensive remake of the 2013 title, achieved significant commercial success upon its global release on July 9, 2026. Within the first 24 hours, the game sold 2 million copies, signaling a strong market reception for the reimagined pirate-themed adventure. The launch also established a new franchise record on Steam, reaching a peak of 99,451 concurrent players, while simultaneously securing the top position on Twitch.
Critical and player reception has been overwhelmingly positive, with the title earning an 85% score on Open Critic and an 84% score on Metacritic. These ratings represent the highest critical acclaim for an entry in the series since the original release of Assassin's Creed IV Black Flag. User sentiment remains similarly high, reflected in ratings of 4.79/5 on the PlayStation Store and 4.7/5 on the Xbox Store, alongside mostly positive reviews on Steam. Industry specialists have specifically lauded the technical execution of the remake, which was rebuilt using the latest Anvil engine.
Developed by Ubisoft Singapore with support from a global network of fourteen co-development studios, the project serves as a modern update to the franchise's established lore. The game is available across major platforms, including PlayStation 5, Xbox Series X|S, and Windows PC, and is included in the Ubisoft+ subscription service. This launch reinforces the enduring popularity of the Assassin's Creed franchise, which has surpassed 250 million units sold since its inception in 2007, and highlights the strategic focus of Vantage Studios on revitalizing iconic intellectual properties for contemporary audiences.
The presentation outlines Ubisoft’s financial performance for the first half of fiscal year 2024, highlighting a robust Q2 that surpassed expectations. Net bookings reached €555 million in Q2, well above the targeted €350 million, driven primarily by a strong back‑catalog segment and record launches of The Crew Motorfest and Assassin’s Creed Mirage. Digital revenues accounted for 87 % of total bookings, with player‑generated revenue rising 22 % YoY to €514 million. Unique active players stood at 94 million, slightly up year‑on‑year, while monthly active users dipped marginally to 36 million.
Financial metrics for H1 2023‑24 show net bookings of €822.4 million versus €699.4 million in H1 2022‑23, a 17.6 % YoY increase. Gross profit based on bookings rose to €734.1 million from €618.1 million, reflecting higher revenue and controlled cost growth. Operating expenses fell by 15 % to €819.9 million, with SG&A costs reduced through lower variable marketing and fixed structure expenses. Non‑IFRS operating income improved to €43.5 million from a loss of €139.0 million in the prior year, driven by higher bookings and disciplined spending.
Cash flow analysis indicates a negative operating cash position of €261.3 million, with net free cash flow at –€284.2 million, largely due to increased working capital needs and debt reduction of €218.8 million. The company’s forecast for Q3 FY24 projects net bookings near €610 million and non‑IFRS operating income around €400 million, supported by a lineup of new releases across flagship franchises and live‑service titles. The report covers global operations, focusing on the European market, with data derived from internal financial statements and non‑IFRS adjustments.
Ubisoft announced first‑quarter fiscal 2023‑24 sales, reporting IFRS 15 revenue of €288.9 million and net bookings of €267.7 million, both down 8–9 % YoY but exceeding the target of €240 million. Digital net bookings fell 8 %, yet still represented 90 % of total bookings, while player‑recurring investment (PRI) declined 17 %. Back‑catalog bookings were slightly lower at €245.7 million, a 4 % drop.
The quarter’s performance was driven by strong live‑service titles: Tom Clancy’s Rainbow Six® Siege and The Division 2 saw double‑digit growth in net bookings and daily active users, supported by new seasonal content. The Crew 2 approached record monthly active users ahead of its Motorfest release, and several free‑to‑play titles entered beta testing. Ubisoft Forward, held in Los Angeles on 12 June, showcased upcoming IPs such as Assassin’s Creed Mirage and Avatar: Frontiers of Pandora, generating 24 million organic views, 102 million social impressions and over 4,000 media articles. The event’s heightened engagement (64 % higher peak concurrent views) reinforced confidence in the company’s line‑up.
Geographically, North America accounted for 51 % of bookings, Europe 33 %, and the rest of the world 16 %. Platform distribution shifted to 50 % consoles, 31 % PC, and 10 % mobile. Ubisoft confirmed a second‑quarter net booking target of €350 million and full‑year operating income near €400 million, with a 2023‑24 slate that includes Assassin’s Creed Mirage, Avatar: Frontiers of Pandora, The Crew Motorfest, and XDefiant. The company also highlighted a major mobile publishing partnership with Tencent’s Level Infinite for Assassin’s Creed Codename Jade, underscoring its strategy to expand recurring revenue streams.
Ubisoft reported third‑quarter fiscal 2024‑25 net bookings of €301.8 million, matching revised expectations and representing a 51.8 % decline from the same period in 2023‑24. For the first nine months, net bookings totaled €944 million, down 34.8 % year‑on‑year. Digital bookings fell 33.8 %, while back‑catalog bookings declined mid‑single digits in Q3 but grew mid‑single digits over the nine‑month period. IFRS 15 sales for Q3 were €318.1 million, a 47.5 % drop, and €990.0 million for the nine months, down 31.4 %. Ubisoft confirms full‑year targets of approximately €1.9 billion in net bookings and break‑even non‑IFRS operating income and free cash flow for FY 2024‑25, with Q4 expected to benefit from the March 20 launch of Assassin’s Creed Shadows.
Geographically, net bookings are concentrated in Northern America (50 % of Q3) and Europe (35 %), with the rest of the world contributing 16 %. Platform mix shows a shift toward consoles (55 % of Q3 bookings) and mobile (10 %), down from 62 % consoles and 5 % mobile in the prior year. The company continues a cost‑reduction program, targeting over €200 million in fixed‑cost savings by FY 2025 through studio closures and restructurings, ahead of schedule. A strategic review committee is overseeing a formal assessment of transformational options to unlock asset value, with potential transactions to be disclosed if material. Ubisoft’s activity metrics remain solid: MAUs at 36 million, playtime and session days per player up 4 % and 7 %, respectively. The back‑catalog remains a key driver, with titles such as Rainbow Six Siege and Assassin’s Creed Mirage sustaining strong performance.
Ubisoft maintains transparency regarding its corporate structure by disclosing the total number of shares and voting rights as of November 30, 2025. This periodic disclosure fulfills regulatory requirements mandated by the Autorité des Marchés Financiers, ensuring that shareholders and the public remain informed about the company’s capital composition and potential threshold crossings. The data is specifically intended for investors trading on the Euronext Paris exchange, where the company is listed under Compartiment A.
As of the end of November 2025, the company’s capital consists of 134,630,764 total shares. The total number of theoretical voting rights, which serves as the basis for calculating threshold crossings, stands at 148,710,417. This figure accounts for all shares to which voting rights are attached, including those that may be temporarily deprived of voting power. The net number of exercisable voting rights, which excludes shares stripped of voting privileges, is identical to the gross figure at 148,710,417.
These figures are derived from internal corporate records and are published in accordance with the French Commercial Code and the General Regulations of the AMF. By providing both gross and net voting rights, the company ensures that market participants have the necessary information to assess ownership stakes and governance influence accurately. This reporting cycle remains a standard practice for the organization to maintain compliance with European financial transparency directives.
Ubisoft maintains regulatory compliance with the French Financial Markets Authority (AMF) by disclosing its monthly capital structure and voting rights. As of January 31, 2026, the company reports a total of 134,697,071 shares composing its social capital. This data is provided to ensure transparency for shareholders and market participants trading on the Euronext Paris exchange, specifically within Compartiment A.
The total number of voting rights is categorized into two distinct metrics to clarify shareholder influence. The gross total, representing theoretical voting rights used for calculating threshold crossings, stands at 149,117,817. This figure accounts for all shares attached to voting rights, excluding those specifically deprived of such rights. The net total, which reflects voting rights exercisable during General Assemblies, is also 149,117,817, indicating that all shares currently included in the calculation possess active voting status.
These figures are published in accordance with the French Commercial Code and the AMF General Regulation, which mandate regular updates regarding share capital composition. By distinguishing between total shares and exercisable voting rights, the company provides a standardized framework for investors to assess ownership stakes and governance influence. This disclosure serves as a formal record of the company’s equity position at the close of the first month of 2026, facilitating accurate market monitoring and regulatory oversight.
Ubisoft maintains transparency regarding its corporate governance and share structure by disclosing the total number of voting rights and shares composing its capital as of December 31, 2025. This periodic disclosure fulfills regulatory requirements mandated by the French Financial Markets Authority, specifically concerning the reporting of share capital and voting rights for companies listed on Euronext Paris. The data serves as a critical reference for investors and market participants to monitor ownership thresholds and corporate control.
As of the final day of 2025, the company reports a total of 134,697,071 shares composing its capital. The total number of gross voting rights, which serves as the theoretical basis for calculating threshold crossings, stands at 149,126,348. The net voting rights, representing those exercisable during General Meetings, are also reported at 149,126,348. These figures reflect the current equity composition and voting power distribution within the organization at the close of the fiscal year.
The methodology for these calculations adheres to the French Commercial Code and the General Regulation of the AMF. Gross voting rights include all shares attached to voting privileges, while net voting rights exclude shares deprived of such privileges, such as specific preference shares. By providing these metrics, the company ensures that the public and regulatory bodies have accurate, standardized information regarding its capital structure and the potential influence of its shareholders.
Ubisoft maintains regulatory compliance with the French Financial Markets Authority by disclosing the composition of its share capital and voting rights as of February 28, 2026. This disclosure serves to provide transparency to shareholders and the public regarding the company’s equity structure, ensuring that market participants have accurate data for calculating threshold crossings and assessing governance influence.
As of the end of February 2026, the company’s capital consists of 134,735,648 total shares. The corresponding voting rights are reported at 149,163,244 for both the gross and net totals. The gross figure represents the theoretical voting rights, which include all shares attached to voting power, while the net figure reflects the exercisable voting rights available for use in General Assemblies. The parity between the gross and net figures indicates that there are currently no shares held in treasury or otherwise deprived of voting rights that would necessitate a reduction from the theoretical total.
This data is published in accordance with the French Commercial Code and the General Regulations of the Autorité des Marchés Financiers, which mandate monthly updates for companies listed on Euronext Paris. By providing these figures, the organization ensures adherence to standardized financial reporting requirements, facilitating clear communication regarding its ownership structure and the distribution of voting power within its Compartment A listing.
Ubisoft maintains regulatory compliance with the Autorité des Marchés Financiers by disclosing its capital structure and voting rights as of March 31, 2026. This mandatory monthly filing provides transparency regarding the company’s equity composition for shareholders and market participants trading on Euronext Paris, where the company is listed under the ISIN code FR0000054470.
As of the end of March 2026, the company’s share capital consists of 134,768,884 total shares. The corresponding voting rights are reported as 149,271,563 for both the gross and net figures. The gross total, or theoretical voting rights, serves as the primary metric for calculating threshold crossings, encompassing all shares attached to voting rights. The net total, representing voting rights exercisable in a General Meeting, excludes shares deprived of voting rights, such as preference shares, ensuring stakeholders have an accurate understanding of the company's active governance structure.
This data reflects the company’s financial standing within the French equity market during the first quarter of 2026. By adhering to the requirements set forth in the French Commercial Code and the AMF General Regulation, the company ensures that its ownership and voting dynamics remain transparent to the public and regulatory bodies. The figures provided represent the definitive status of the company’s capital as of the specified date, serving as a baseline for ongoing market analysis and corporate governance oversight.
Ubisoft is advancing its organizational transformation by appointing new leadership to oversee its Creative Houses operating model. This structural shift organizes the company’s development teams into five distinct Creative Houses, each granted greater autonomy and accountability for the long-term growth and development of specific brand portfolios. The initiative aims to streamline production by aligning studios based on shared player experiences and genre-specific expertise.
Julien Bares has been appointed General Manager of Creative Houses 3 and 5, where he will oversee high-intensity live service titles such as The Crew and For Honor, as well as casual and mobile gaming brands like Just Dance and Hungry Shark. Bares brings over 25 years of industry experience, including previous roles at Tencent Games Global and 2K China, to manage these portfolios. Simultaneously, Thomas Andrén has been named General Manager of the Creative Network. In this role, he will lead a centralized group of expert studios tasked with providing cross-functional production support and technical expertise to the various Creative Houses.
These appointments reflect a strategic effort to balance decentralized creative ownership with centralized operational support. By leveraging the combined expertise of these new leaders, the company intends to foster innovation and improve delivery agility across its global studio network. This transition marks a significant milestone in the company’s ongoing efforts to refine its internal structure, optimize its development pipeline, and enhance the quality of its diverse gaming portfolio across console, mobile, and online platforms.
Ubisoft’s first-quarter results for fiscal year 2025-26 reflect a period of mixed performance, with net bookings reaching €281.6 million. This figure fell short of internal expectations, representing a 2.9% decline compared to the same period in the previous fiscal year. The shortfall is primarily attributed to technical pricing issues involving prepaid currency cards that impacted in-game spending for Tom Clancy’s Rainbow Six Siege, alongside unfavorable foreign exchange impacts. Despite these setbacks, the company maintains its full-year financial targets, which include stable year-on-year net bookings and a break-even non-IFRS operating income.
The company is currently undergoing a significant organizational transformation, shifting toward a model centered on autonomous business units known as Creative Houses. This strategy is designed to enhance creative focus, accountability, and operational agility across its diverse portfolio. The first of these units, which oversees flagship franchises including Assassin’s Creed, Far Cry, and Rainbow Six, has already appointed its leadership team. Furthermore, the company continues to progress toward the closing of its transaction with Tencent, which is anticipated by the end of 2025.
Operational highlights for the quarter include strong engagement for Assassin’s Creed Shadows, which surpassed 5 million unique players, and a robust start for Tom Clancy’s The Division 2. While the Rainbow Six Siege pricing exploit caused temporary disruption, the title showed strong recovery in June, achieving its third-highest monthly active user performance in history. Looking ahead, the company expects second-quarter net bookings to reach approximately €450 million, supported by new B2B partnerships and continued content expansion across its core titles.
UBISOFT REPORTS FIRST-HALF 2025-26 EARNINGS FIGURES Tencent transaction on track to close in the coming days all conditions precedent have been satisfied Q2 Net Bookings above expectations First half 2025-26: Net bookings of €772.4 million, up +20.3% YoY Reported change In % of total net In €m vs.