Max Payne 3
2 documents in the library are about Max Payne 3, from writers such as Take-Two Interactive, the newest from 2012. Each has a summary and key insights with the page they come from.

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.
- Released
- May 15, 2012
- Developers
- Rockstar New England, Rockstar Vancouver, Rockstar London, Rockstar Toronto
- Publishers
- Rockstar Games, Take-Two Interactive
- Genres
- Shooter
- Platforms
- PlayStation 3, PC (Microsoft Windows), Mac, Xbox 360
- Links
- Wikipedia
Game data from IGDB.com
Documents about Max Payne 3
Take-Two Interactive Form 10-Q: Q2 FY2013
Take-Two Interactive maintains a strategic focus on high-quality, internally owned intellectual property, leveraging its Rockstar Games and 2K labels to drive growth across major gaming platforms.
- Take-Two reported a significant revenue increase for the three months ended September 30, 2012, driven primarily by the release of Borderlands 2, Max Payne 3, and Spec Ops: The Line.
- Grand Theft Auto remains a critical revenue driver, accounting for approximately 11.1% of the company's total net revenue for the six months ended September 30, 2012.
- The company is highly dependent on a small customer base, with its five largest customers accounting for 57.3% of net revenue for the six months ended September 30, 2012, up from 49.5% in the prior year.
Take-Two Interactive Form 10-Q: Q2 FY2010
Take-Two Interactive experienced a period of significant financial contraction during the nine months ending July 31, 2009, reporting a net loss of $115.9 million compared to a net income of $112.1 million in the prior year.
- Take-Two Interactive reported a net loss of $55.5 million for the three months ended July 31, 2009, a significant decline from the $51.8 million net income recorded during the same period in 2008.
- For the nine months ended July 31, 2009, the company incurred a net loss of $115.9 million, compared to a net income of $112.1 million for the same period in the prior year.
- As of July 31, 2009, the company had no outstanding borrowings under its $140 million credit facility and maintained $88.6 million in available borrowing capacity.