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Inazuma Eleven: Victory Road

GameBy LEVEL5 Inc.

3 documents in the library are about Inazuma Eleven: Victory Road, from writers such as Aiming. Each has a summary and key insights with the page they come from.

Documents
3
newest 27 Oct 2026
Steam revenue
$10.4M
estimate, to date
Sold on Steam
188K
units

Connections

The documents about Inazuma Eleven: Victory Road on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue to date
$10.4M
Units sold
188K
Last 12 months
$10.4M
187K units
Price
$69.99
Positive reviews
89%
of 12K reviews
Peak players
0
at the same time
Followers
43K
Average playtime
102 h
Revenue by year
YearShare of the best yearRevenueUnits
2025$8.5M152K
2026 so far$1.9M35K

On Steam since Nov 13, 2025 · Developer LEVEL5 Inc.Steam store page

Documents about Inazuma Eleven: Victory Road

Cover of Aiming Q3 2026 Financial Results
Financial report9 pages

Aiming Q3 2026 Financial Results

Aiming’s financial results for the third quarter of 2026 reflect a period of contraction within its core online game business, characterized by increased market competition and rising development costs.

  • Aiming experienced a significant financial downturn for the nine-month period ending September 30, 2026, with net sales falling 11.6% to 11,167 million yen and operating profit dropping 38.6% to 1,289 million yen.
  • The company revised its full-year 2026 revenue forecast to 14,676 million yen as it faces increased market competition and rising development costs within the Japanese smartphone gaming sector.
  • While older titles in the portfolio are seeing natural performance declines, the June 2026 launch of 'Inazuma Eleven: Victory Road' provided a positive contribution to quarterly earnings.
AimingOct 2026
Cover of Aiming Q2 2026 Earnings Results
Financial report1 page

Aiming Q2 2026 Earnings Results

Aiming’s financial performance for the first half of the 2026 fiscal year, covering the period from January 1 to June 30, significantly outperformed the initial projections released in April 2026.

  • Aiming outperformed its H1 2026 profit forecasts significantly, with net income reaching 383 million yen against an original projection of 109 million yen, a 250.5% increase.
  • The June 9, 2026, launch of 'Inazuma Eleven: Victory Road' was the primary revenue driver, successfully offsetting underperformance in other segments of the online game portfolio.
  • Operating profit for the first half of 2026 reached 529 million yen, exceeding the initial estimate of 327 million yen by 61.5%.
AimingJul 2026
Cover of Aiming FY2026 Q2 Financial Results and Business Plan
Financial report58 pages

Aiming FY2026 Q2 Financial Results and Business Plan

Aiming is currently navigating a period of robust growth, characterized by a strategic shift toward diversifying its portfolio and capitalizing on high-profile intellectual property.

  • Aiming reported Q2 FY2026 revenue of 3,622 million yen, exceeding forecasts due to the launch of Inazuma Eleven: Victory Road, which offset declines from Dragon Quest Tact.
  • The company projects Q3 FY2026 revenue of 4.479 billion yen and operating profits of 482 million yen, representing year-over-year increases of 23.7% and 67.4%, respectively.
  • To strengthen its financial position, the firm secured 600 million yen in new financing and implemented disciplined cost management.
AimingJul 2026

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